The Official e-Store of Shrapnel Games
This Month's Specials
The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 2 of 20
<
1
2
3
4
12
>
Last
»
Showing results 26 to 50 of 500
Search took
0.02
seconds; generated 83 minute(s) ago.
Search:
Posts Made By:
gila
Forum:
WinSPWW2
May 25th, 2015, 04:47 PM
Replies:
9
PBEM Problem
Views:
3,489
Posted By
gila
Re: PBEM Problem
Have you tried to get in the game after the intial setup?
If so it will cause a failure.
Forum:
Mods
May 21st, 2015, 08:10 PM
Replies:
4
Body Armor for Infantry?
Views:
5,780
Posted By
gila
Re: Body Armor for Infantry?
I once saw vid or was it mythbusters?,
anyway a kevlar vest was put on ballistic jell torso and even tho it stopped the bullet,the shockwave it made would've clearly made one uneffective for some...
Forum:
WinSPWW2
May 8th, 2015, 08:28 PM
Replies:
18
Fyi
Views:
6,928
Posted By
gila
Re: Fyi
First of all, wishing you all the best on your recovery:)
Don't worry any on changes with the already great game.
Imho none are really needed:)
Forum:
WinSPWW2
March 10th, 2015, 10:09 AM
Replies:
13
light mortrars
Views:
5,274
Posted By
gila
Re: light mortrars
Agreed light mortars are best used as direct fire more an suppressive combat rather than planned plotting,but they are there on the bombard screen if wanted for that purpose also.
Forum:
Opponents Wanted
March 9th, 2015, 07:55 PM
Replies:
9
First bpem
Views:
13,921
Posted By
gila
Re: First bpem
Gandalf,please don't hi-jack this thread for an entirely diffrent game,thank you!
Forum:
WinSPWW2
November 22nd, 2014, 07:44 PM
Replies:
2
The interesting things you find for sale........
Views:
2,510
Posted By
gila
Re: The interesting things you find for sale........
I would love to have a M3A3 if i ever hit the lottery,or a deactived scud launcher to imtimdate the the nieghbors.
Forum:
WinSPMBT
November 19th, 2014, 07:57 PM
Replies:
3
Mines in Other than Assault/Defend Scenarios
Views:
4,044
Posted By
gila
Re: Mines in Other than Assault/Defend Scenarios
So this is more positive rather than negative, or a bug,for those wanting a more realistic terrorist type scenario:confused: because thats what they do.
Forum:
WinSPWW2
October 6th, 2014, 08:42 PM
Replies:
7
staying in contact
Views:
3,782
Posted By
gila
Re: staying in contact
A tight formation within shouting distance with leaders is best.
Nothing worse than having just the squads rally when out of contact and getting fire from everywhere.
Sometimes you'll have to stray...
Forum:
TO&Es
October 2nd, 2014, 12:00 PM
Replies:
204
Sticky:
Helo News game related.
Views:
189,042
Posted By
gila
Re: Helo News game related.
Which is a very good reason to never buy them,Costly AT Helos rarely survive the battle, game wise an unwise purchase,but those into them can get some early kills then the man pads or stray mmg get...
Forum:
WinSPWW2
September 27th, 2014, 09:28 PM
Replies:
8
Infantry vs tanks
Views:
4,613
Posted By
gila
Re: Infantry vs tanks
Yeah,can't count on various lone inf. to do the job anymore.
You can still get a possible gang up kill however still, but takes more planning and skill.
A few Panzershrecks and bazooka's being 0...
Forum:
Campaigns, Scenarios & Maps
August 12th, 2014, 05:55 PM
Replies:
36
Scenario:
"Rusty Nickel" at the Gateway of Tears
Views:
17,422
Posted By
gila
Re: "Rusty Nickel" at the Gateway of Tears
awaiting on developments on this project :popcorn:
Forum:
WinSPWW2
July 23rd, 2014, 07:40 PM
Replies:
7
Smoke!
Views:
5,571
Posted By
gila
Re: Smoke!
I'll reckon you be talking about the STuF and STuG's assualt tanks.
They have smoke dischargers (2),they were needed as they were turretless, good frontal armour not so on the sides.
If they...
Forum:
WinSPWW2
July 22nd, 2014, 07:05 PM
Replies:
3
Size/Length of Quick Battle?
Views:
4,382
Posted By
gila
Re: Size/Length of Quick Battle?
you're not gonna find that on the pref. screen,
just set up your battle,then when the support screen comes up press view map.
There you can change turn length, visabilty, maps ect.
Forum:
After Action Reports
June 18th, 2014, 11:12 PM
Replies:
19
My AAR Thread
Views:
17,549
Posted By
gila
Re: My AAR Thread
Very good,i enjoyed watching!
Sometimes it goes wrong from the git go.
But you had a good attitude about it,with laughter, and stuck through even till the dismal end:)
A draw ain't bad considering...
Forum:
WinSPWW2
June 14th, 2014, 07:47 PM
Replies:
7
One thing about SPWW2
Views:
3,703
Posted By
gila
Re: One thing about SPWW2
Yep,That's why you can't get too confident you are routing the enemy near end game.
Not always the AI will deploy all it's assets on deploy:eek:
Forum:
WinSPWW2
June 5th, 2014, 04:02 PM
Replies:
12
Too Much Ammo
Views:
6,793
Posted By
gila
Re: Too Much Ammo
Ah yes ,the smoke puffs,even the AI will target them.
There's nothing in the SP world more distressing than having an ammo vehicle blow up whilst reloading.
But it's a hell alot fun if your on the...
Forum:
WinSPWW2
May 27th, 2014, 12:34 PM
Replies:
8
Same Mission Type
Views:
3,769
Posted By
gila
Re: Same Mission Type
I hardly ever get a river crossings in a campaign,you say you get several in sequence,means somethings wrong on your end.
It maybe a major PITA,but try uninstall,reinstall hope that helps.
Forum:
WinSPMBT
May 11th, 2014, 09:06 PM
Replies:
26
Smoke Dischargers, And Fragmentation Grenades Fired From These
Views:
11,078
Posted By
gila
Re: Smoke Dischargers, And Fragmentation Grenades Fired From These
I really should let this go,
But i have to say,if you really rely on grenade launchers to get your MBT out a pickle,then you are serousily wrong.
MBT's should never be in that situation,they are...
Forum:
WinSPMBT
May 7th, 2014, 11:13 PM
Replies:
26
Smoke Dischargers, And Fragmentation Grenades Fired From These
Views:
11,078
Posted By
gila
Re: Smoke Dischargers, And Fragmentation Grenades Fired From These
Yeah, cooler heads is good idea.
It's just inane topic about smoke dischargers,which has almost none effect on game playabilty after all.
Too much time spent discussing on nothing at all, IMO.
Forum:
WinSPMBT
April 26th, 2014, 12:41 PM
Replies:
2
Info:
Join THE BLITZ
Views:
2,771
Posted By
gila
Re: Join THE BLITZ
You'll find an opponent there,but you better have your game on first;)
Forum:
Campaigns, Scenarios & Maps
April 26th, 2014, 12:14 PM
Replies:
6
Map:
WoT Maps for SP
Views:
9,531
Posted By
gila
Re: WoT Maps for SP
Good maps to play on, pbem and AI.
I'll be grabbing some of them;)
Forum:
WinSPMBT
April 26th, 2014, 08:45 AM
Replies:
11
Obvious Error-AAMG's
Views:
6,324
Posted By
gila
Re: Obvious Error-AAMG's
Yeah,like learning the game somewhat before calling an error:)
Forum:
WinSPMBT
April 25th, 2014, 08:45 PM
Replies:
11
Obvious Error-AAMG's
Views:
6,324
Posted By
gila
Re: Obvious Error-AAMG's
I think he is confusing himself,comparing WinSP with other games he has played and instead of learning how it works in this format,as we all do, says it's all messed up in his eyes.
Forum:
WinSPMBT
April 15th, 2014, 07:23 PM
Replies:
10
Determining Purchase Points for Map Size
Views:
6,967
Posted By
gila
Re: Determining Purchase Points for Map Size
Well,It really all boils down to simple factors,mainly player preferences,time period,maybe forces involved perhaps.
There is no formula on the "correct" map size,too many factors and one players...
Forum:
WinSPMBT
April 5th, 2014, 01:20 AM
Replies:
9
Ammo Selector
Views:
3,795
Posted By
gila
Re: Ammo Selector
Yeah,the trouble many have is wasted AT rounds used on soft targets when HE would have sufficed.
It does not make much difference in game anyway,as usually plenty AT ammo is availiable for AFV's....
Showing results 26 to 50 of 500
Page 2 of 20
<
1
2
3
4
12
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
01:45 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.