The Official e-Store of Shrapnel Games
This Month's Specials
winSPMBT: Main Battle Tank- Save $6.00
winSPWW2- Save $6.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 2 of 20
<
1
2
3
4
12
>
Last
»
Showing results 26 to 50 of 500
Search took
0.03
seconds; generated 87 minute(s) ago.
Search:
Posts Made By:
JLS
Forum:
Space Empires: IV & V
July 27th, 2004, 08:00 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
150,405
Posted By
JLS
Re: AI Campaign => For a Challenging AI opponent
<font size="2" face="sans-serif, arial, verdana">How is the AI Campaign with the Fyrons FQM style game coming along, FQM is a lot of fun.
Did you place that Sphere World?
[ July 27, 2004,...
Forum:
Space Empires: IV & V
July 27th, 2004, 07:21 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
150,405
Posted By
JLS
Re: AI Campaign => For a Challenging AI opponent
<font size="2" face="sans-serif, arial, verdana">Fair enough http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
July 27th, 2004, 06:00 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
150,405
Posted By
JLS
Re: AI Campaign => For a Challenging AI opponent
<font size="2" face="sans-serif, arial, verdana">Thank you madkillercat http://forum.shrapnelgames.com/images/icons/icon7.gif
I have failed to explain fully the intent to add a...
Forum:
Space Empires: IV & V
July 27th, 2004, 05:48 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
150,405
Posted By
JLS
Re: AI Campaign => For a Challenging AI opponent
Please, lets us not all let this get out of hand with missed or partial quotes and rhetoric’s.
MDC - I do desire your input: Do you have any positive advise to share with regards to the...
Forum:
Space Empires: IV & V
July 27th, 2004, 05:17 PM
Replies:
6
AI modding: AI only builds small ships while designing big ones
Views:
1,338
Posted By
JLS
Re: AI modding: AI only builds small ships while designing big ones
Understood - I did something similar to this for AIC and grouped them according to Mount Displacement (Large, Heavy and Massive) as you are doing and renamed the Types and then called them from the...
Forum:
Space Empires: IV & V
July 27th, 2004, 04:51 PM
Replies:
6
AI modding: AI only builds small ships while designing big ones
Views:
1,338
Posted By
JLS
Re: AI modding: AI only builds small ships while designing big ones
Anytime http://forum.shrapnelgames.com/images/icons/icon7.gif
Then when you called a Battleship did the AI not build that Large ship for you?
Forum:
Space Empires: IV & V
July 27th, 2004, 04:45 PM
Replies:
19
- Input needed ! New mod "Impact" almost ready !
Views:
4,703
Posted By
JLS
Re: - Input needed ! New mod "Impact" almost ready !
Sounds like a good idea.
Forum:
Space Empires: IV & V
July 27th, 2004, 04:42 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
150,405
Posted By
JLS
Re: AI Campaign => For a Challenging AI opponent
MDC,
I also plan to pre order Space Empires 5 and it should be extremely interesting and FUN http://forum.shrapnelgames.com/images/icons/icon7.gif
Madkillercat it does not look like the...
Forum:
Space Empires: IV & V
July 27th, 2004, 12:43 AM
Replies:
22
mod help plz
Views:
2,895
Posted By
JLS
Re: mod help plz
You seem off to a very good start then http://forum.shrapnelgames.com/images/icons/icon12.gif
Please forgive my eagerness to help, if you have a specific question please be sure to ask ...
Forum:
Space Empires: IV & V
July 27th, 2004, 12:32 AM
Replies:
6
AI modding: AI only builds small ships while designing big ones
Views:
1,338
Posted By
JLS
Re: AI modding: AI only builds small ships while designing big ones
<font size="2" face="sans-serif, arial, verdana">Again not knowing the MOD, I would guess you have all the ships Design Type := Attack Ship.
And your Vehicle Construction File only is calling Attack...
Forum:
Space Empires: IV & V
July 27th, 2004, 12:07 AM
Replies:
22
mod help plz
Views:
2,895
Posted By
JLS
Re: mod help plz
Ok, then this is going to be your new environment and it is similar to freelancer http://forum.shrapnelgames.com/images/icons/icon12.gif
Now that you added new Components to the Component...
Forum:
Space Empires: IV & V
July 26th, 2004, 11:31 PM
Replies:
22
mod help plz
Views:
2,895
Posted By
JLS
Re: mod help plz
Kenster, are you modding an AI Player for stock se4 or are you creating a whole new environment and adjusting an AI to fit that environment?
Forum:
Space Empires: IV & V
July 26th, 2004, 11:11 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
150,405
Posted By
JLS
Re: AI Campaign => For a Challenging AI opponent
I did not at all feel you were bashing AI Campaign. Actually, many of the AIC Players do like the AIC Hull structures and the options that they provide thru out the game and that many of the AIC...
Forum:
Space Empires: IV & V
July 26th, 2004, 12:20 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
150,405
Posted By
JLS
Re: AI Campaign => For a Challenging AI opponent
<font size="2" face="sans-serif, arial, verdana">You got that right http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum:
Space Empires: IV & V
July 26th, 2004, 11:32 AM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
150,405
Posted By
JLS
Re: AI Campaign => For a Challenging AI opponent
<font size="2" face="sans-serif, arial, verdana">Excellent question http://forum.shrapnelgames.com/images/icons/icon7.gif
As with Automobile engines and Airplane fuselages:...
Forum:
Space Empires: IV & V
July 26th, 2004, 11:14 AM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
150,405
Posted By
JLS
Re: AI Campaign => For a Challenging AI opponent
Agreed Paul1980au. A few Ring Worlds certainly is enough to fill our needs - when needed.
Although, the Sphere World is a neat wonder when accomplished ...
Forum:
Space Empires: IV & V
July 25th, 2004, 01:55 AM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
150,405
Posted By
JLS
Re: AI Campaign => For a Challenging AI opponent
I go for Ring Worlds and build on that. Mostly out of immediate need to get over the top when playing a higher AI bonus game - to counter attack a nagging, very tough and powerful nearby or leading...
Forum:
Space Empires: IV & V
July 25th, 2004, 12:58 AM
Replies:
18
Anyone here played Starshatter?
Views:
4,368
Posted By
JLS
Re: Anyone here played Starshatter?
A gamer on a budget point of view.
I like and enjoy the flexibility and depth in most - if not all the Shrapnel games.
= = =
No offense Iceboy: I was not that impressed with the depth in...
Forum:
Space Empires: IV & V
July 24th, 2004, 10:41 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
150,405
Posted By
JLS
Re: AI Campaign => For a Challenging AI opponent
QB.
Do not forget to put the Engineering Section (less ship maintenance), and a Self-Destruct on your Orbital Resource Station, this way you can forget about it when the deeds are done ...
Forum:
Space Empires: IV & V
July 24th, 2004, 10:36 PM
Replies:
71
Players wanted for PBW PvK Proportions Game #1
Views:
14,611
Posted By
JLS
Re: Players wanted for PBW PvK Proportions Game #1
Good news alarikf.
As it is, I will not be able to commit - looks like some much needed OT coming up at work.
http://forum.shrapnelgames.com/images/icons/icon7.gif
[ July 24, 2004, 21:39:...
Forum:
Space Empires: IV & V
July 24th, 2004, 05:56 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
150,405
Posted By
JLS
Re: AI Campaign => For a Challenging AI opponent
Your AIC Quad maps do not have to be Large GLV - any size and any amount of AI Players will be totally fine. However, new Players should always start their first AI Campaign game - with AI Computer...
Forum:
Space Empires: IV & V
July 22nd, 2004, 02:32 PM
Replies:
17
Small Galaxy or Big Galaxy?
Views:
6,470
Posted By
JLS
Re: Small Galaxy or Big Galaxy?
<font size="2" face="sans-serif, arial, verdana">Asteroid Mining yes, But the AI seems to handle Planet Creating rather well, or at least the TDM ones do ...
Forum:
Space Empires: IV & V
July 21st, 2004, 01:49 AM
Replies:
10
Eyecandy ver 1.05 now uploaded
Views:
3,463
Posted By
JLS
Re: Eyecandy ver 1.05 now uploaded
Fyron, perhaps you may want to update USM DATA files to be se4 Version 1.91 compliant. Some key DATA files accompanied are out of date.
Forum:
Space Empires: IV & V
July 20th, 2004, 06:10 PM
Replies:
71
Players wanted for PBW PvK Proportions Game #1
Views:
14,611
Posted By
JLS
Re: Players wanted for PBW PvK Proportions Game #1
<font size="2" face="sans-serif, arial, verdana">By popular demand - AIC v4.191 uses the se4 default unique Ruin placements and no longer uses FQM‘s Version.
Players that wish to use PvK’s unique...
Forum:
Space Empires: IV & V
July 20th, 2004, 04:39 PM
Replies:
11
mod noob needs help
Views:
4,084
Posted By
JLS
Re: mod noob needs help
<font size="2" face="sans-serif, arial, verdana">And this is the debate http://forum.shrapnelgames.com/images/icons/icon10.gif
I agree with Yimboli ...
Showing results 26 to 50 of 500
Page 2 of 20
<
1
2
3
4
12
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
03:40 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.