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  #1  
Old July 20th, 2004, 06:10 PM

JLS JLS is offline
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Default Re: Players wanted for PBW PvK Proportions Game #1

Quote:
Originally posted by oleg:
It is the AIC issue, not Proportions
Latest Version of AIC that utilises FQM has this unfortunate feature.
By popular demand - AIC v4.191 uses the se4 default unique Ruin placements and no longer uses FQM‘s Version.

Players that wish to use PvK’s unique Ruin Placements, as I do Will find in AIC Extras Folder the (StellarAbilityTypes - Proportions Ruins).

= = =

PvK in a week or so, time permitting and you have an available slot open - I would very much enjoy a Proportions PBW game
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  #2  
Old July 20th, 2004, 06:22 PM
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Ragnarok-X Ragnarok-X is offline
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Default Re: Players wanted for PBW PvK Proportions Game #1

i guess noone wants to hear that, but i would like to play a game proportions (im a nice regular player and NEVER forgot to do my turn) but unfortunally i would like to play from the beginning. How about setting up a small pbw proporions game with a small galaxy and only 3 or 4 players ?
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  #3  
Old July 20th, 2004, 06:52 PM
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Default Re: Players wanted for PBW PvK Proportions Game #1

I would say that Plague, Vikings and my neighbour starting with K (KSQR?) are probably your best choices at the moment. Plague has a rather important Empire, but size can be a problem; Vikings are a force to reckon with, but their economy has been weakened; and the Imperium is an isolated Empire, which can be an asset or its death warrant.

I wouldn't worry JLS: you *will* have a spot waiting for you in one week. I cannot say anything about the state of said Empire though.

The problem with starting a new game would be to find players willing to play with Proportions to begin with, since Proportions requires more time than the stock game to reach the interesting stages of the game. If there is enough interest, what about doing something like a scenario start? A very nice game owner with too much time on his hands would play all Empires and develop their economy a bit before gamestart (an example of it would be the "A House Divided" game). Obviously, it can only be done with few players, and a volunteer for the very boring setup phase.
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Old July 22nd, 2004, 12:09 AM
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Default Re: Players wanted for PBW PvK Proportions Game #1

You could also run the AI for a 100 turns or so and then have humans take over on PBW.

Ya, JLS, there will be nations to take over in a week... unless a swarm of Proportions players appears and snap up all the spots.

I imagine 3-4 players for another small game could be found.

PvK
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Old July 24th, 2004, 04:44 PM

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Default Re: Players wanted for PBW PvK Proportions Game #1

[me]:Must...resist....another game...

[bad angel on shoulders]:" but, you love proportions mod...just one game won't hurt will it??"

[good angel on shoulder]: "no, don;t give in..."

[bad angel socks good angel]:"bah, proportions doesn't take as much time as the other ones...come one...just one more game...what could it hurt..."

[me]: "arghh....."


Quote:
Originally posted by Ragnarok-X:
i guess noone wants to hear that, but i would like to play a game proportions (im a nice regular player and NEVER forgot to do my turn) but unfortunally i would like to play from the beginning. How about setting up a small pbw proporions game with a small galaxy and only 3 or 4 players ?
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  #6  
Old July 24th, 2004, 07:05 PM

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Default Re: Players wanted for PBW PvK Proportions Game #1

Well, I think I might have convinced a few more to join as well.

Quote:
Originally posted by PvK:
Ya, JLS, there will be nations to take over in a week... unless a swarm of Proportions players appears and snap up all the spots.
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  #7  
Old July 24th, 2004, 10:36 PM

JLS JLS is offline
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Default Re: Players wanted for PBW PvK Proportions Game #1

Good news alarikf.

As it is, I will not be able to commit - looks like some much needed OT coming up at work.


[ July 24, 2004, 21:39: Message edited by: JLS ]
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&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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  #8  
Old September 16th, 2004, 04:23 PM

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Default Re: Players wanted for PBW PvK Proportions Game #1

Well, it appears that all three proportions games are now overdue. Perhaps the "reminder email" mssg function could be cranked up to send "nag" emails to the Last 4-5 players who haven't yet turned in orders? Just asking. This tactic worked pretty well for a few games I ran that had slowed down...

Thanks,

Alarik
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  #9  
Old September 16th, 2004, 06:00 PM
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Default Re: Players wanted for PBW PvK Proportions Game #1

The policy I adopted in game #1 can be applied to the others. 48 hour turns, but when late, I remind the late people and they have another 48 hours to let me know if they need more time, or I run the turn without them. In theory this can devolve to 96+ hour turns, but it has worked pretty well in game #1 as long as I am around to do the nagging.

The automated nag message is on, I think for the Last 3 players, but it's usually only 1-3 players that are late, so I don't think this needs to be turned up.

The problem is that I'm not in game #3, and PBW doesn't let me know there is a problem about that one. Maybe you could volunteer to be the nagger who lets people know they have 48 hours to ask for more time. You could CC me on the Messages and remind me if/when I need to run the turn without them.

PvK
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  #10  
Old September 16th, 2004, 06:12 PM

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Default Re: Players wanted for PBW PvK Proportions Game #1

Quote:
PvK said:
Maybe you could volunteer to be the nagger who lets people know they have 48 hours to ask for more time.
Now THAT would be a thankless job. I really hate to sound like a nag, honestly, I just was jonesing for a turn or two...
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