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Search: Posts Made By: Truper
Forum: Dominions 2: The Ascension Wars January 27th, 2006, 11:27 AM
Replies: 27
Views: 3,309
Posted By Truper
Re: Uh oh...what do I do now?

Its the Robe of the Magi. There are a few items with properties that aren't advertised, and the Robe is one of them. There isn't anything you can do about the horror mark, they are permanent. What...
Forum: Dominions 2: The Ascension Wars January 27th, 2006, 11:20 AM
Replies: 16
Views: 3,767
Posted By Truper
Re: \"How it started.\"

I knew Dominions was cool before I played it. Really. I used to read the comp.sys.ibm.pc.games.strategic newsgroup a lot, back before it became mostly porn spam. Dominions generated the most...
Forum: Multiplayer & AARs January 25th, 2006, 03:27 PM
Replies: 531
Views: 64,989
Posted By Truper
Re: Turnage

3 hours or so until Huntsman stales again...

I'd still prefer a 24 hour hosting schedule. I start losing interest when I can't remeber what is going on from turn to turn. I do understand,...
Forum: Multiplayer & AARs January 24th, 2006, 08:54 PM
Replies: 29
Views: 8,993
Posted By Truper
Re: Any games going up soon?

We are generally a pretty noob-friendly bunch. And why not? I still frequently play like one...
Forum: Multiplayer & AARs January 24th, 2006, 12:29 PM
Replies: 8
Views: 3,761
Posted By Truper
Re: Multiplayer question

Yes. The host runs a server on his machine, then opens up another instance of Dom2 to play from.
Forum: Dominions 2: The Ascension Wars January 22nd, 2006, 09:29 PM
Replies: 20
Views: 4,551
Posted By Truper
Re: Fix to TacAI Decoys

I love this idea! (I was the one who insisted halfzware post it).
Forum: Multiplayer & AARs January 20th, 2006, 12:14 PM
Replies: 8
Views: 4,583
Posted By Truper
Re: Anyone up for blitz today?

Like the bots used to do in the Stars! channel, eh? Too bad we can't interest Orca in Dom2...
Forum: Scenarios, Maps & Mods January 19th, 2006, 01:43 PM
Replies: 142
Views: 47,884
Posted By Truper
Re: CB 5.2 released

Vanheim's Asynja is back to her old A2, rather than S1 N1 as in previous versions of CB. Is this intended?
Forum: Dominions 2: The Ascension Wars January 13th, 2006, 04:32 PM
Replies: 7
Views: 1,420
Posted By Truper
Re: Frustrated...

Seems to me that the problem might be you're outnumbered 11 to 1... Somewhat fewer ai might give you closer to the sort of game you're looking for.

The only other thing that would help is hard to...
Forum: Multiplayer & AARs January 12th, 2006, 10:34 PM
Replies: 18
Views: 5,688
Posted By Truper
Re: Barbarian Invasion - Rule Discussion

1. For the Roman nations, you already made the obvious suggestion in the other thread, Broken Empire and Pythium.

2. Again as on your map, except that T'ien Ch'i doesn't belong in Europe, so I'd...
Forum: Dominions 2: The Ascension Wars January 8th, 2006, 02:39 PM
Replies: 20
Views: 2,949
Posted By Truper
Re: Dominions III Artificial Intelligence

I'd be unwilling, and utterly unable. However, I am curious what NP stands for in your post http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum: Dominions 2: The Ascension Wars January 5th, 2006, 08:57 PM
Replies: 50
Views: 5,468
Posted By Truper
Re: Dominions 3 anticipation, a very bad move

I think Johan O. has it right. I still read the forum regularly, and contribute fairly often, but not so much as I used to (not that I was ever one of the top contributors). This is mostly because...
Forum: Multiplayer & AARs January 4th, 2006, 10:09 PM
Replies: 531
Views: 64,989
Posted By Truper
Re: Mictlan\'s Pretender

Would you like us to make some of those rocks especially hot for you? http://forum.shrapnelgames.com/images/smilies/evil.gif
Forum: Scenarios, Maps & Mods December 31st, 2005, 04:56 PM
Replies: 142
Views: 47,884
Posted By Truper
Re: CB 5.2 released

I had it happen again in a test game today. The problem may not be resource-related though. I found a loremaster site, so I of course recruited one. Loremasters only take 1 resource, and the...
Forum: Multiplayer & AARs December 31st, 2005, 04:36 PM
Replies: 531
Views: 64,989
Posted By Truper
Re: Going back to 24hrs

Thanks for the toast http://forum.shrapnelgames.com/images/smilies/happy.gif And I'll agree that "undocumented" was a bit strong. Let's just say that in the little bit of testing I did before...
Forum: Multiplayer & AARs December 31st, 2005, 01:48 PM
Replies: 531
Views: 64,989
Posted By Truper
Re: Going back to 24hrs

Hehe. 3 hours now, and the Rev hasn't been reanimated yet today.
Forum: Dominions 2: The Ascension Wars December 31st, 2005, 01:45 PM
Replies: 9
Views: 1,142
Posted By Truper
Re: break mirror

Something else you might consider is a large numer of attacks. Blade Wind, or a large group of shortbow.
Forum: Dominions 2: The Ascension Wars December 31st, 2005, 01:39 AM
Replies: 47
Views: 4,704
Posted By Truper
Re: Enslaving Minds

Now why don't those sorts of spells work for me? I tend to equate "magic resistance negates" with "doesn't work at all" http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum: Scenarios, Maps & Mods December 30th, 2005, 07:56 PM
Replies: 142
Views: 47,884
Posted By Truper
Re: CB 5.2 released

There appears to be a bug with resources in the new version. Troops that one should have enough resources to build remain in the queue. Watch this space for details, and for 5.3 (sigh).
Forum: Multiplayer & AARs December 29th, 2005, 02:39 PM
Replies: 531
Views: 64,989
Posted By Truper
Re: Going back to 24hrs

New turn is up, but that is not the purpose of this post. I am posting because I need to vent, rant, and otherwise complain.

"Undocumented features" are the subject of today's rant boys, girls,...
Forum: Dominions 2: The Ascension Wars December 28th, 2005, 12:05 AM
Replies: 18
Views: 5,718
Posted By Truper
Re: Musings on getting the most out of the early g

Personally, I don't find patrolling for dollars on the early turns to be worthwhile. The loss in population can be significant, and you will eventually lose more than you gain - although there is...
Forum: Multiplayer & AARs December 17th, 2005, 03:12 PM
Replies: 531
Views: 64,989
Posted By Truper
Re: New MP Game - Artifact Game - open!!

If we decide to go without water nations, Boron has a previous claim.



Not at this time http://forum.shrapnelgames.com/images/smilies/wink.gif



On page 5 of this thread - one of...
Forum: Multiplayer & AARs December 17th, 2005, 11:12 AM
Replies: 531
Views: 64,989
Posted By Truper
Re: New MP Game - Artifact Game - open!!

It worked fine for me. Do you have the Shahrivar .tga? If you haven't already downloaded Shahrivar, it won't work.
Forum: Multiplayer & AARs December 16th, 2005, 08:42 PM
Replies: 531
Views: 64,989
Posted By Truper
Re: New MP Game - Artifact Game - open!!

Question: most games with human only pretenders define "human" as anything with a path cost of 10. For purposes of this game does the Great Warlok count as a "human"?
Forum: Multiplayer & AARs December 16th, 2005, 12:20 PM
Replies: 531
Views: 64,989
Posted By Truper
Re: New MP Game - Artifact Game - open!!

I've already played one game on Shahrivar which had 1 water nation. I found it a little annoying that one nation has an uncontestable free ride in a nice handful of provinces for a long time. I...
Showing results 51 to 75 of 464

 
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