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December 31st, 2005, 04:56 PM
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Second Lieutenant
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Join Date: Sep 2003
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Re: CB 5.2 released
I had it happen again in a test game today. The problem may not be resource-related though. I found a loremaster site, so I of course recruited one. Loremasters only take 1 resource, and the province had 22, but the Loremaster didn't show up until the turn after he should have. Perhaps its actually gold calculations that are being interfered with in some way?
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January 1st, 2006, 01:05 AM
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Colonel
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Join Date: Aug 2005
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Re: CB 5.2 released
or perhaps something such drained your gold in such a way that he was unable to be produced? (i dont see how though since you pay for him during your turn)
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January 2nd, 2006, 04:26 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: CB 5.2 released
Quote:
Truper said:
I had it happen again in a test game today. The problem may not be resource-related though. I found a loremaster site, so I of course recruited one. Loremasters only take 1 resource, and the province had 22, but the Loremaster didn't show up until the turn after he should have. Perhaps its actually gold calculations that are being interfered with in some way?
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Unrest wasn't over 100, was it?
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Wormwood and wine, and the bitter taste of ashes.
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January 9th, 2006, 06:53 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
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Re: CB 5.2 released
Not sure if this bug is associated with this version of the mod or not, but the Totem Shield appears as Leather Shield in the text part of a commander when when it is equipped.
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January 9th, 2006, 07:01 PM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
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Re: CB 5.2 released
IIRC that's an old error in DOM itself.
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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January 9th, 2006, 07:50 PM
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Colonel
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Join Date: Aug 2005
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Re: CB 5.2 released
never noticed it (dont have a big thing for trinkets)
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January 13th, 2006, 08:54 PM
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Major
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Join Date: Aug 2004
Location: Salt Lake City
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Re: CB 5.2 released
I got a totem shield from a random and wanted to try it out... you get all sorts of cool stuff when you take Turmoil3 Luck3. Once I got two "you found an item" events in one turn and they were Dwarven Hammer and Soul Contract 
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January 13th, 2006, 10:01 PM
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Colonel
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Join Date: Aug 2005
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Re: CB 5.2 released
a free soul contract. you lucky dog
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January 14th, 2006, 02:25 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: CB 5.2 released
Quote:
Morkilus said:
I got a totem shield from a random and wanted to try it out... you get all sorts of cool stuff when you take Turmoil3 Luck3. Once I got two "you found an item" events in one turn and they were Dwarven Hammer and Soul Contract
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Ooh... I'll tell my Story of Woe, once more!
Post#323415
It includes me losing the turn I get two Great Treasures, with a full deck of SC equipment already forged, and without Arch Devil as I was few castings of Summon Imps short, and then lacked a booster. Robe of the Magi would have been REALLY useful if I hadn't died out that very turn! [img]/threads/images/Graemlins/Cold.gif[/img] 
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January 15th, 2006, 04:35 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: CB 5.2 released
Quote:
Morkilus said:
I got a totem shield from a random and wanted to try it out... you get all sorts of cool stuff when you take Turmoil3 Luck3. Once I got two "you found an item" events in one turn and they were Dwarven Hammer and Soul Contract
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Heh. Got a staff of the elements once, and often things like staff of storms. Turmoil / Luck / Magic is great fun 
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Wormwood and wine, and the bitter taste of ashes.
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