The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 3 of 16
<
1
2
3
4
5
13
>
Last
»
Showing results 51 to 75 of 385
Search took
0.01
seconds; generated 110 minute(s) ago.
Search:
Posts Made By:
Griefbringer
Forum:
WinSPWW2
February 28th, 2016, 03:59 PM
Replies:
6
Question:
Soviet infantry bt vs. infantry/tanks
Views:
4,295
Posted By
Griefbringer
Re: Soviet infantry bt vs. infantry/tanks
If you feel challenged on the AT weapons, keep in mind that your force is already better stocked than an actual historical Red Army rifle battalion. The best AT armament in such battalion was a...
Forum:
TO&Es
February 21st, 2016, 06:27 AM
Replies:
22
Addressed to Nobody in Particular but
Views:
16,879
Posted By
Griefbringer
Re: Addressed to Nobody in Particular but
I had not earlier on been very interested about the concept of that campaign, but ended up giving it a try yesterday inspired by this thread.
After I got hang of the things, it ended up being...
Forum:
TO&Es
February 16th, 2016, 12:11 PM
Replies:
22
Addressed to Nobody in Particular but
Views:
16,879
Posted By
Griefbringer
Re: Addressed to Nobody in Particular but
I have also been playing a number of games set in Poland in 1939. There are a whole bunch of interesting scenarios in game for that.
For historical actions, there is also the Winter War between...
Forum:
Campaigns, Scenarios & Maps
December 14th, 2015, 12:41 PM
Replies:
16
Villers Bocage 1944?
Views:
9,162
Posted By
Griefbringer
Re: Villers Bocage 1944?
Blackcloud6, I hope you enjoyed the game! It is certainly a great scenario and offers quite some challenge.
I would certainly recommend giving it another try. It is possible to take Hill 213 with...
Forum:
TO&Es
December 13th, 2015, 03:52 PM
Replies:
39
Germany OOB 16: miscellaneous comments
Views:
29,751
Posted By
Griefbringer
Re: Germany OOB 16: miscellaneous comments
If they are Cossacks, then I can understand them being more motivated than your average former Red Army PoW that got volunteered to fight for Germans, and better riders than your average German...
Forum:
TO&Es
December 13th, 2015, 08:31 AM
Replies:
39
Germany OOB 16: miscellaneous comments
Views:
29,751
Posted By
Griefbringer
Re: Germany OOB 16: miscellaneous comments
3.) Ost Kav Sqdn (formation 415) and Ost Kav Trp (formation 416) have experience modifier of 15 and morale modifier of 0. This sounds rather generous compared to Ost Inf formations, which typically...
Forum:
Campaigns, Scenarios & Maps
December 12th, 2015, 05:45 PM
Replies:
16
Villers Bocage 1944?
Views:
9,162
Posted By
Griefbringer
Re: Villers Bocage 1944?
Cromwells with 75 mm guns will have trouble penetrating the frontal armour on Tiger I (though they can do it with a lucky hit), but against side armour at close range they can be effective. And...
Forum:
WinSPWW2
December 12th, 2015, 04:43 AM
Replies:
8
How to Close Assault?
Views:
5,509
Posted By
Griefbringer
Re: How to Close Assault?
I also would not count too much on tank riders to protect the tanks from assault, since a vily opponent will use small arms fire to force the tanks to button up before they get within close assault...
Forum:
Campaigns, Scenarios & Maps
December 12th, 2015, 04:34 AM
Replies:
16
Villers Bocage 1944?
Views:
9,162
Posted By
Griefbringer
Re: Villers Bocage 1944?
It is certainly an interesting scenario. I have played it through at least once, not sure how well I scored in the end.
Certain caution is certainly to be recommended, since the terrain is quite...
Forum:
TO&Es
December 6th, 2015, 11:22 AM
Replies:
40
Soviet OOB 11: miscellaneous observations
Views:
19,895
Posted By
Griefbringer
Re: Soviet OOB 11: miscellaneous observations
Thanks for the list! I must admit that I have not really spent much time playing with Slovak, Czech or Polish LWP forces, so would have probably never spotted those on my own.
Forum:
TO&Es
December 6th, 2015, 06:34 AM
Replies:
40
Soviet OOB 11: miscellaneous observations
Views:
19,895
Posted By
Griefbringer
Re: Soviet OOB 11: miscellaneous observations
Thanks for the info, I was not aware that it was by design.
Out of curiosity, are there other infantry units out there that have been designated as size 2 by design?
Forum:
TO&Es
December 5th, 2015, 11:43 AM
Replies:
40
Soviet OOB 11: miscellaneous observations
Views:
19,895
Posted By
Griefbringer
Re: Soviet OOB 11: miscellaneous observations
9.) Conscript squads (units 228 and 229) are size 2, even though they are regular infantry squads. Should probably be size 1 instead.
Forum:
TO&Es
December 5th, 2015, 07:41 AM
Replies:
40
Soviet OOB 11: miscellaneous observations
Views:
19,895
Posted By
Griefbringer
Re: Soviet OOB 11: miscellaneous observations
8.) Conscript co (formation 115) has morale modifier of -10, while Conscript Pl (formation 134) has morale modifier of -8. I presume both should be the same.
Forum:
WinSPWW2
December 3rd, 2015, 03:36 PM
Replies:
8
My recon planes are always shot down!
Views:
4,414
Posted By
Griefbringer
Re: My recon planes are always shot down!
On advance and assault battles you can do this as preliminary bombardment if you want to - and if you use level bombers they will not be available for a second run later on. (They probably will not...
Forum:
WinSPWW2
December 3rd, 2015, 03:25 PM
Replies:
11
Question:
Assaults
Views:
5,814
Posted By
Griefbringer
Re: Assaults
This might be the problem. After pressing the W key, you need to select the weapon by selecting a number [1-4] from the keyboard - clicking with mouse does not work in this case.
Forum:
WinSPWW2
December 2nd, 2015, 02:40 PM
Replies:
8
My recon planes are always shot down!
Views:
4,414
Posted By
Griefbringer
Re: My recon planes are always shot down!
Having served in AA unit in military, I do not see anything unrealistic with frontline AA weapons being high priority targets for artillery.
In game the spotter planes cannot call artillery fire,...
Forum:
WinSPWW2
December 2nd, 2015, 12:53 PM
Replies:
8
My recon planes are always shot down!
Views:
4,414
Posted By
Griefbringer
Re: My recon planes are always shot down!
What Mobhack said. Spotter planes are slow and not very robust, and the spotting runs take quite a lot of time - thus allowing any anti-aircraft weapons close enough to take a lot of shots at them....
Forum:
TO&Es
November 28th, 2015, 04:21 PM
Replies:
17
Italy OOB 34 corrections/suggestions (v.8.1)
Views:
11,133
Posted By
Griefbringer
Re: Italy OOB 34 corrections/suggestions (v.8.1)
On an unrelated note, I happened to be taking a look at Italian weapons today, and noticed some odd values. Here is a list of them - these should be pretty straightforward to handle.
1.) Weapon 12...
Forum:
TO&Es
November 28th, 2015, 09:53 AM
Replies:
18
US OOB 12 very minor comments
Views:
10,003
Posted By
Griefbringer
US OOB 12 very minor comments
I would like to list here a few tiny details that I have by chance spotted lately on the US OOB.
1.) Weapon 35 (75mm M1917 FG) has warhead size 5 and HE kill 7. Other 75 mm guns in this OOB have...
Forum:
After Action Reports
November 27th, 2015, 04:08 PM
Replies:
5
AAR:
Defeated at Halfaya Pass.
Views:
11,963
Posted By
Griefbringer
Re: Defeated at Halfaya Pass.
I presume that you are referring to scenario number 33?
I have not played it myself, but looking at the design notes the defensive Brits cannot have massive amounts of artillery at hand.
Do you...
Forum:
WinSPWW2
November 27th, 2015, 03:56 PM
Replies:
6
Question:
Force Morale
Views:
3,190
Posted By
Griefbringer
Re: Force Morale
Also notice that if one side is broken and holds no victory hexes, the game may end prematuraly (before the full number of turns is completed).
If you are playing a campaign game, this might not...
Forum:
TO&Es
November 21st, 2015, 04:08 PM
Replies:
35
Polish OOB
Views:
25,493
Posted By
Griefbringer
Re: Polish OOB
And since the edit option seems to be having a day off, I would like to point out that the "75mm wzos/26 FG" under item 5 was actually supposed to read "75mm wz02/26 FG".
Forum:
TO&Es
November 21st, 2015, 03:59 PM
Replies:
35
Polish OOB
Views:
25,493
Posted By
Griefbringer
Re: Polish OOB
And some other odd observations I also did:
4.) Unit 469 (7.92 wz.08 AAMG) has unit class "Flak". I would expect it to rather be "Infantry AA MG".
5.) Unit 410 (75 mm Inf-Gun) is armed with...
Forum:
TO&Es
November 21st, 2015, 02:34 PM
Replies:
35
Polish OOB
Views:
25,493
Posted By
Griefbringer
Re: Polish OOB
Some observations I made from the Polish OOB:
1.) Weapon 23 (47mm Vickers) has HE kill 3 (other 47 mm guns tend to have HE kill of 2).
2.) Weapon 119 (47mm wz.25) has HE penetration of 0 (other...
Forum:
WinSPWW2
October 22nd, 2015, 03:32 PM
Replies:
4
Question:
Towed Guns
Views:
2,891
Posted By
Griefbringer
Re: Towed Guns
By my understanding it should not - the gun is still treated as being moving during your opponents turn.
From a tactical perspective, it is usually desirable to unload your towed guns in a hex...
Showing results 51 to 75 of 385
Page 3 of 16
<
1
2
3
4
5
13
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
07:00 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.