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Search: Posts Made By: raynor
Forum: Space Empires: IV & V April 18th, 2003, 05:14 PM
Replies: 1,859
Views: 174,746
Posted By raynor
Re: [OT] Another heated discussion about the Iraq siutation, war and politics.

<font size="2" face="Verdana, Helvetica, sans-serif">Like what?
Forum: Space Empires: IV & V April 18th, 2003, 06:43 AM
Replies: 1,631
Views: 159,641
Posted By raynor
Re: OT: The House of 1001+ Avatars

Thanks, David. http://forum.shrapnelgames.com/images/icons/icon7.gif

I'll have to check out the other ones. Any book that combines computer programming magic has potential. ...
Forum: Space Empires: IV & V April 18th, 2003, 01:48 AM
Replies: 1,631
Views: 159,641
Posted By raynor
Re: OT: The House of 1001+ Avatars

Have any of you ever read books by Rick Cook called: Wizard's Bane (http://www.amazon.com/exec/obidos/tg/detail/-/0671698036/ref=pd_sim_books_1/002-5744853-4507200?v=glance&s=books)
and The...
Forum: Space Empires: IV & V April 18th, 2003, 12:35 AM
Replies: 26
Views: 6,444
Posted By raynor
Re: warp point opening technology - How?

MegaTrain, I was just talking about solo games.

Regarding the rating system: I like one of the things they are doing on GalCiv.Com. When you click on a player, you can see how many games they...
Forum: Space Empires: IV & V April 18th, 2003, 12:21 AM
Replies: 39
Views: 6,436
Posted By raynor
Re: OT: Spam

At work, several of our Users will call me and say that they clicked the 'UnSubscribe' link about a gazillion times. But the spam has only INCREASED instead of decreasing. LOL. Sorry, gentle user....
Forum: Space Empires: IV & V April 18th, 2003, 12:18 AM
Replies: 1,859
Views: 174,746
Posted By raynor
Re: [OT] Another heated discussion about the Iraq siutation, war and politics.

<font size="2" face="Verdana, Helvetica, sans-serif">I'm not so sure about that. I'm confident the United States would find some way of passing such a resolution but exempting Israel.
Forum: Space Empires: IV & V April 17th, 2003, 02:23 PM
Replies: 26
Views: 6,444
Posted By raynor
Re: warp point opening technology - How?

The *cautious* way to use warp openers is to also use warp closers. On the same turn, you can open a warp point, send a fleet through and then close the warp point. Talk about your ultimate hit and...
Forum: Space Empires: IV & V April 16th, 2003, 04:29 PM
Replies: 147
Views: 24,224
Posted By raynor
Re: Recycle Old Threads Drive Canceled!

I agree with Imperator Fyron. In my opinion, for you to say that you can design your own ships in Gal Civ, you would need to be able to pick and choose offensive power, defensive power, speed, hit...
Forum: Space Empires: IV & V April 16th, 2003, 10:55 AM
Replies: 61
Views: 9,256
Posted By raynor
Re: [OT] Military (non-political) discussion of Iraq war

I watched a really informative piece on the development of tanks. It chronicled how the first tanks were quite expensive but easily disabled by a cheap anti-tank missile. It covered all the way up to...
Forum: Space Empires: IV & V April 16th, 2003, 12:22 AM
Replies: 1,859
Views: 174,746
Posted By raynor
Re: [OT] Another heated discussion about the Iraq siutation, war and politics.

<font size="2" face="Verdana, Helvetica, sans-serif">Yes, W is a Christian Fundamentalist - it's common knowledge. Are you denying it!!?

One of the scary aspects of this is that W's brand of...
Forum: Space Empires: IV & V April 15th, 2003, 11:40 PM
Replies: 147
Views: 24,224
Posted By raynor
Re: Recycle Old Threads Drive Canceled!

With respect to the question of Gal Civ vs. Moo3, I just have one simple comment to make about MOO3:

They designed the game so that the real time combats go until they are finished or until 10...
Forum: Space Empires: IV & V April 15th, 2003, 01:52 AM
Replies: 28
Views: 3,185
Posted By raynor
Re: About BOB

I always thought BOB was a reference to Titan AE.
Forum: Space Empires: IV & V April 14th, 2003, 11:54 PM
Replies: 57
Views: 11,058
Posted By raynor
Re: OT: Galatcic Civilizations (GalCiv)

I played two consecutive games of Gal Civ in large galaxies this past weekend. I think I slept before I started the first game and after I finished the second game. I probably posted to the bulletin...
Forum: Space Empires: IV & V April 14th, 2003, 09:15 AM
Replies: 57
Views: 11,058
Posted By raynor
Re: OT: Galatcic Civilizations (GalCiv)

<font size="2" face="Verdana, Helvetica, sans-serif">I specifically said that you recently added the trading feature. That was in the same post where I said you are trying to provide daily updates to...
Forum: Space Empires: IV & V April 12th, 2003, 03:58 PM
Replies: 57
Views: 11,058
Posted By raynor
Re: OT: Galatcic Civilizations (GalCiv)

<font size="2" face="Verdana, Helvetica, sans-serif">If you do not use the workaround, then the game will crash every time you do a trade with a Civilization that has less than 100BC. If you do a...
Forum: Space Empires: IV & V April 12th, 2003, 05:35 AM
Replies: 6
Views: 2,008
Posted By raynor
Re: Newbie with some questions

<font size="2" face="Verdana, Helvetica, sans-serif">If you are only going to play single player and challenging gameplay is your primary concern, then Gal Civ is the game to buy.

On the other...
Forum: Space Empires: IV & V April 12th, 2003, 05:20 AM
Replies: 7
Views: 1,901
Posted By raynor
Re: Game Idea: Can it be done?

This sounds like a lot of fun. I hope you keep working on it. I would love to try playing it.
Forum: Space Empires: IV & V April 12th, 2003, 05:10 AM
Replies: 8
Views: 1,621
Posted By raynor
Re: Mod idea: How hard would this be?

This is an interesting idea. As you work on it, I hope you'll post more info in the forum. I think this would be fun to play-test and work on.

[ April 12, 2003, 04:17: Message edited by: raynor ]
Forum: Space Empires: IV & V April 12th, 2003, 05:03 AM
Replies: 57
Views: 11,058
Posted By raynor
Re: OT: Galatcic Civilizations (GalCiv)

The developers over at StarDock are trying to provide regular updates to the game. Using the StarDock Central program, they are distributing updates every couple of days. Recently, they added a...
Forum: Space Empires: IV & V April 12th, 2003, 04:55 AM
Replies: 158
Views: 27,318
Posted By raynor
Re: Fyron\'s 5000th Post

<font size="2" face="Verdana, Helvetica, sans-serif">Hmm... I would have to argue a bit with you there. Of the 1000 I've read, I would only consider about 20 of them useful. ...
Forum: Space Empires: IV & V April 10th, 2003, 05:43 PM
Replies: 2
Views: 1,403
Posted By raynor
Re: Research Cost

At L=1, you just use the base cost listed in the data file.

With Mid Tech cost, 2^2/2 = 2 is twice as much as the starting cost.
Forum: Space Empires: IV & V April 10th, 2003, 02:27 PM
Replies: 58
Views: 9,455
Posted By raynor
Re: I Did It.

<font size="2" face="Verdana, Helvetica, sans-serif">My theory is that Imperator Fyron isn't really just one person. Rather, it's an entire ARMY of people who all share that one identity. I think...
Forum: Space Empires: IV & V April 10th, 2003, 02:23 PM
Replies: 46
Views: 7,906
Posted By raynor
Re: OT: computers

<font size="2" face="Verdana, Helvetica, sans-serif">Necessity really *is* the mother of invention.

I can't say that we've ever done this where I work. But I can remember cutting off part of the...
Forum: Space Empires: IV & V April 10th, 2003, 08:51 AM
Replies: 57
Views: 11,058
Posted By raynor
Re: OT: Galatcic Civilizations (GalCiv)

<font size="2" face="Verdana, Helvetica, sans-serif">Start on a small or tiny map.
Starbases good.
In the first few turns set your research to 100%, and get to the Universal Translator (the yellow...
Forum: Space Empires: IV & V March 30th, 2003, 04:38 PM
Replies: 57
Views: 11,058
Posted By raynor
Re: OT: Galatcic Civilizations (GalCiv)

I am mainly unhappy with the game because the planetary model is difficult to understand. In Master of Orion I & II, you could easily determine the production of a planet. In Master of Orion I, you...
Showing results 51 to 75 of 500

 
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