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Search: Posts Made By: Fantomen
Forum: Dominions 3: The Awakening November 19th, 2012, 07:42 AM
Replies: 96
Views: 44,583
Posted By Fantomen
Re: Dominions 3 no longer available from Shrapnel?

I too hope that Shrapnel will keep this forum open for reference, but I personally think it will die out as a hub for actual player interaction.

dom3mods is already more active than this forum,...
Forum: Dominions 3: The Awakening November 19th, 2012, 06:28 AM
Replies: 96
Views: 44,583
Posted By Fantomen
Re: Dominions 3 no longer available from Shrapnel?

This is great news!

So this should mean we can look forward to a primary forum where half the regular workhorses isn't banned? Funtional customer support? A distributor that actually likes and...
Forum: Multiplayer and AARs November 18th, 2012, 10:49 AM
Replies: 92
Views: 31,002
Posted By Fantomen
Re: Rock and a Hard Place - LA game - running

I've recieved the turn and should have time to update myself tonight. I should be ok with the timer but an extra day just to make sure wouldn't hurt. Immac has updated me on the wars I'm in etc.
Forum: Scenarios, Maps and Mods November 13th, 2012, 12:42 PM
Replies: 41
Views: 32,940
Posted By Fantomen
Re: Conceptual Balance Mod 1.94 released!

Yeah, I absolutely agree that too much extreme buffs have been handed out without enough data to prove they were needed.

I'm not arguing all the changes were good changes, just trying to explain...
Forum: Scenarios, Maps and Mods November 13th, 2012, 07:41 AM
Replies: 41
Views: 32,940
Posted By Fantomen
Re: Conceptual Balance Mod 1.94 released!

The rationale behind the high degree of compensation to the glamour nations was that hammer removal hit them the hardest because they rely so heavily on thugs. It's possible that the were...
Forum: Scenarios, Maps and Mods November 11th, 2012, 04:00 PM
Replies: 41
Views: 32,940
Posted By Fantomen
Re: Conceptual Balance Mod 1.94 released!

It's unlikely that you will see any more changes on that game warping scale, most strategies deviced with the current CBM should remain viable.

Also, most of the discussion and work on CBM and...
Forum: Scenarios, Maps and Mods November 11th, 2012, 08:43 AM
Replies: 41
Views: 32,940
Posted By Fantomen
Re: Conceptual Balance Mod 1.94 released!

Vanilla as is very unbalanced for multiplayer yes, CBM adresses that.

The changes are not arbitrary at all, but it takes lot's of multiplayer experience to understand why they were needed. It's...
Forum: Dominions 3: The Awakening November 11th, 2012, 08:25 AM
Replies: 13
Views: 7,106
Posted By Fantomen
Re: Is Longer Better?

Repel sadly makes very little difference in most situations, don't make it a major strategic consideration. Most arguments for repel being useful is wishful thinking and it has been extensively...
Forum: Scenarios, Maps and Mods November 8th, 2012, 03:10 PM
Replies: 41
Views: 32,940
Posted By Fantomen
Re: Conceptual Balance Mod 1.94 released!

Did you install the latest patch? What OS are you on?
Forum: Dominions 3: The Awakening November 7th, 2012, 10:22 PM
Replies: 8
Views: 10,644
Posted By Fantomen
Re: Strong Kitty Strong! (ok fine it's an CBM LA Arcocephale guide)

You cannot use healers to heal afflictions on units that are old.It doesn't matter what caused the affliction. Only Gift of health and the chalice can heal afflictions on old units.

You can heal...
Forum: Scenarios, Maps and Mods October 20th, 2012, 03:43 PM
Replies: 16
Views: 9,433
Posted By Fantomen
Re: Proposal Plague Lands

You cannot make the national dominion affect luck scale in any way shape or form.

You can make a site that affects luck scale in that specific province, or a unit that affects luck scale and/or...
Forum: Scenarios, Maps and Mods October 20th, 2012, 12:26 PM
Replies: 16
Views: 9,433
Posted By Fantomen
Re: Proposal Plague Lands

As I said, double luck can't be done. And even it could that would not make AI better.
Forum: Scenarios, Maps and Mods October 20th, 2012, 06:40 AM
Replies: 16
Views: 9,433
Posted By Fantomen
Re: Proposal Plague Lands

There is no such thing as disease resistence or immunity apart from undead and demons that are largely unaffected by it. You can feign "disease resistance" by giving tham a little regeneration or...
Forum: Scenarios, Maps and Mods October 16th, 2012, 11:45 AM
Replies: 41
Views: 32,940
Posted By Fantomen
Re: Conceptual Balance Mod 1.94 released!

The gorgon is fine as it is.
Forum: Multiplayer and AARs October 9th, 2012, 07:00 PM
Replies: 88
Views: 27,144
Posted By Fantomen
Re: Silence is golden - EA Pangaea - EvilHomer Winner !!

No diplo games need clear victory conditions, without those you enter this paradox of not being able to end the game without breaking the rules or playing until everyone is totally annihilated.

I...
Forum: Dominions 3: The Awakening October 8th, 2012, 03:27 AM
Replies: 8
Views: 5,829
Posted By Fantomen
Re: LA Agartha- Wrights vs. Sepulchral

No they're not, but they have 0 enc and can take quite well. Some of them gets frozen every once in a while but you just suck that up.
Forum: Scenarios, Maps and Mods October 5th, 2012, 02:41 PM
Replies: 60
Views: 29,037
Posted By Fantomen
Re: Mod Brainstorm-wishlist

I see both forums as ONE community, with split interfaces only to circumvent a random technicality. From my perspective there is no "they" that are "coming here" to post, if you are either here or...
Forum: Scenarios, Maps and Mods October 5th, 2012, 10:13 AM
Replies: 60
Views: 29,037
Posted By Fantomen
Re: Mod Brainstorm-wishlist

As far as quality of discussion, I suggest this thead being used as a benchmark for comparison.

Flame on mothafokkaz!
Forum: Dominions 3: The Awakening October 2nd, 2012, 07:10 PM
Replies: 8
Views: 5,829
Posted By Fantomen
Re: LA Agartha- Wrights vs. Sepulchral

I'd say e9 is too expensive for the sepulchrals, considering they are enc 0 and have no use for reinvig.

But since they are not lifeless they get great mileage from a light/medium nature bless, n6...
Forum: Scenarios, Maps and Mods September 20th, 2012, 07:32 AM
Replies: 41
Views: 32,940
Posted By Fantomen
Re: Conceptual Balance Mod 1.94 released!

Couldn't you mod all the tartarian versions to #nextshape into an affliction free copy of themself? it would be as if they came out the gate afflicted/insane but healed up during the first month, or...
Forum: Multiplayer and AARs September 20th, 2012, 07:21 AM
Replies: 88
Views: 29,916
Posted By Fantomen
Re: YARG4, non newb LA RAND game.16/19 players left

I'm dead, was playing Abysia.

Good game everyone!
Forum: Dominions 3: The Awakening September 13th, 2012, 08:45 AM
Replies: 6
Views: 3,895
Posted By Fantomen
Re: Nature magic and age limit mechanism

Possibly the 30% is based on the lifespan before fire magic penalty is applied, making it seem like closer to 50%?

Let's say fire magic reduces by 30% you'd have for example maxage 100 rduced to...
Forum: Multiplayer and AARs September 10th, 2012, 02:34 PM
Replies: 504
Views: 126,641
Posted By Fantomen
Re: Power Beyond Comprehension aka "My power is still raising!" newbie game - Running

That should settle it then.

Good game people, I had fun. See you in other games.
Forum: Multiplayer and AARs September 9th, 2012, 05:20 PM
Replies: 504
Views: 126,641
Posted By Fantomen
Re: Power Beyond Comprehension aka "My power is still raising!" newbie game - Running

Yeah, please cast your votes. I'd like to know if I should play another turn.

I'm 100% confident I would win even with everyone allying against me, which doesn't seem to be happening anyways. A...
Forum: Multiplayer and AARs September 5th, 2012, 12:39 PM
Replies: 301
Views: 119,753
Posted By Fantomen
Re: a lEArning experience (Newbie EA CBM1.92) [in progress]

Sorry for the stales, I think I'm pretty much done for in this game anyways. I would concede to Pan if it was up to me.
Showing results 51 to 75 of 500

 
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