.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old October 1st, 2012, 03:52 PM

BewareTheBarnacleGoose BewareTheBarnacleGoose is offline
Sergeant
 
Join Date: Mar 2011
Posts: 210
Thanks: 29
Thanked 16 Times in 13 Posts
BewareTheBarnacleGoose is on a distinguished road
Default LA Agartha- Wrights vs. Sepulchral

I've been playing around with LA Agartha in SP (with the newest CBM), and Im having trouble choosing between using sepulchrals (a national summon) and regular wrights. Agartha gets good mileage out of both with the "iron marionettes" spell, but which is better?

I've been leaning towards wrights, but I've learned not to value my judgement too highly on this sort of thing. Wrights seem to have a lot more surviveability (+7 protection, shields) even with much lower hit points (20 vs. sepulchrals' 62), and you get 3 for the price of two sepulchrals. Also, the chill effect is nice, and the soulless generated by bane blades are good decoys for banishment.

But if you go for an E9 bless, the calculation changes. E9 gives the sepulchral significantly better protection, and has dividends for ktonian necromancers/ tomb oracles. But it's an awful lot of points...

So, what do people think? Is it worth it to go for an E9 bless for LA Agartha? And even then, would you use sepulchrals over wrights? Am I really selling these guys short?
Reply With Quote
  #2  
Old October 2nd, 2012, 07:10 PM
Fantomen's Avatar

Fantomen Fantomen is offline
Major
 
Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
Fantomen is on a distinguished road
Default Re: LA Agartha- Wrights vs. Sepulchral

I'd say e9 is too expensive for the sepulchrals, considering they are enc 0 and have no use for reinvig.

But since they are not lifeless they get great mileage from a light/medium nature bless, n6 gives them regen 7! That makes them worth summoning over wights, and as agartha you want n for diversity too. The tomb oracles also get regen from n bless.

What I like is to take a lord of rebirth with e4d2n6. You get regen for sepulchrals and oracles, reinvig for your mages, lamia queens and fairy queens for great diversity, extra death and nature gems and a mandragora factory. (5+8=13 mandragoras per casting 15 with a thistle mace)

mandragoras scales with your national attack buff and mixes in size with sepulchrals to fill up squares 4/2, cold aura + attack buffed sleep vines from each square is nasty, and most attacks will hit the regenerating sepulchral.

nature bless is nice for your old mages as well, as they can use shrouds against disease,
Reply With Quote
The Following User Says Thank You to Fantomen For This Useful Post:
  #3  
Old October 2nd, 2012, 08:07 PM

BewareTheBarnacleGoose BewareTheBarnacleGoose is offline
Sergeant
 
Join Date: Mar 2011
Posts: 210
Thanks: 29
Thanked 16 Times in 13 Posts
BewareTheBarnacleGoose is on a distinguished road
Default Re: LA Agartha- Wrights vs. Sepulchral

Thanks, I forgot that they could benefit from regeneration. Your mandragora/ sepulchral combo sounds brutal! Much appreciated!
Reply With Quote
  #4  
Old October 2nd, 2012, 10:45 PM

BewareTheBarnacleGoose BewareTheBarnacleGoose is offline
Sergeant
 
Join Date: Mar 2011
Posts: 210
Thanks: 29
Thanked 16 Times in 13 Posts
BewareTheBarnacleGoose is on a distinguished road
Default Re: LA Agartha- Wrights vs. Sepulchral

Also, while we're talking about LA Agartha, has anyone noticed that CBM dropped "Ktonian Legion" from 20e to 3e! Is that a mistake? I realize that iron corpses aren't great, but they are far from terrible (especially after buffing), and 17 for 3e seems way too good, especially since "Iron Corpse Reanimation" is 1 for 1e.
Reply With Quote
  #5  
Old October 7th, 2012, 08:38 PM
Shardphoenix's Avatar

Shardphoenix Shardphoenix is offline
Sergeant
 
Join Date: Feb 2012
Posts: 317
Thanks: 6
Thanked 4 Times in 4 Posts
Shardphoenix is on a distinguished road
Default Re: LA Agartha- Wrights vs. Sepulchral

Quote:
cold aura + attack buffed sleep vines
IIRC, mandragoras aren`t resistant to cold.
__________________
It is pitch black. You are likely to be eaten by a grue.
Reply With Quote
  #6  
Old October 8th, 2012, 03:27 AM
Fantomen's Avatar

Fantomen Fantomen is offline
Major
 
Join Date: Feb 2009
Location: Me a viking
Posts: 1,012
Thanks: 81
Thanked 122 Times in 73 Posts
Fantomen is on a distinguished road
Default Re: LA Agartha- Wrights vs. Sepulchral

No they're not, but they have 0 enc and can take quite well. Some of them gets frozen every once in a while but you just suck that up.
Reply With Quote
  #7  
Old October 8th, 2012, 08:45 AM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: LA Agartha- Wrights vs. Sepulchral

Hi Beware, your question sparked quite a discussion on dom3mods and I've just realised that no-one answered here.

The answers is: no, it's not a mistake. At a cost of 3 E gems it's possible to make an interesting strategy with them, but it still isn't thought to be overpowered.
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
The Following User Says Thank You to llamabeast For This Useful Post:
  #8  
Old October 8th, 2012, 09:45 AM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: LA Agartha- Wrights vs. Sepulchral

Quote:
Originally Posted by BewareTheBarnacleGoose View Post
Also, while we're talking about LA Agartha, has anyone noticed that CBM dropped "Ktonian Legion" from 20e to 3e! Is that a mistake? I realize that iron corpses aren't great, but they are far from terrible (especially after buffing), and 17 for 3e seems way too good, especially since "Iron Corpse Reanimation" is 1 for 1e.
Fyi, iron corpse reanimation is 5 for 1e.
__________________
I'm acting like a high school girl /\
Bookmark these links:
http://dom3.servegame.com/wiki/
http://wolfsbane.alwaysdata.net/Spells.html
Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453
Reply With Quote
  #9  
Old October 9th, 2012, 10:19 PM

BewareTheBarnacleGoose BewareTheBarnacleGoose is offline
Sergeant
 
Join Date: Mar 2011
Posts: 210
Thanks: 29
Thanked 16 Times in 13 Posts
BewareTheBarnacleGoose is on a distinguished road
Default Re: LA Agartha- Wrights vs. Sepulchral

Quote:
Originally Posted by Soyweiser View Post

Fyi, iron corpse reanimation is 5 for 1e.
My mistake. That makes more sense.

By the way, could some one link me to the discussion on the other forum? I couldn't find it.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:54 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.