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Showing results 101 to 125 of 247
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Posts Made By:
SunDevil
Forum:
Space Empires: IV & V
February 10th, 2001, 12:09 AM
Replies:
39
Next Patch Suggestion
Views:
7,383
Posted By
SunDevil
Re: Next Patch Suggestion
I second that statement.
Forum:
Space Empires: IV & V
February 10th, 2001, 12:08 AM
Replies:
7
Did anyone notice this?
Views:
1,254
Posted By
SunDevil
Re: Did anyone notice this?
Well it would be nice to be able to cancel a command and not have it happen. I mean when you click on the cancel colony button it shouldn't colonize the planet. Could someone tell this to MM/Aaron....
Forum:
Space Empires: IV & V
February 10th, 2001, 12:05 AM
Replies:
1
A new type of game
Views:
1,124
Posted By
SunDevil
A new type of game
Since I'm waiting for this new patch to come out, I've been making changes to all my game files. Right now I'm playing an awesome game with all the current changes (Colony ships and Defense base bug...
Forum:
Space Empires: IV & V
February 9th, 2001, 11:53 PM
Replies:
7
Did anyone notice this?
Views:
1,254
Posted By
SunDevil
Did anyone notice this?
When the colonzie screen appears, and you click on cancel, the colony ship colonizies the planet anyway without a colony type. Is this going to be fixed within the next patch?
Thanks.
Forum:
Space Empires: IV & V
February 9th, 2001, 11:14 PM
Replies:
22
Interview With Aaron Hall
Views:
2,702
Posted By
SunDevil
Re: Interview With Aaron Hall
Didn't you just give Aaron a huge compliment by mentioning him in the same sentence with Sid Meier. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
I could see Aaron someday ranking up...
Forum:
Space Empires: IV & V
February 9th, 2001, 08:09 PM
Replies:
2
Ruin Technologies
Views:
1,634
Posted By
SunDevil
Ruin Technologies
I thought you would be able to trade technology you found in ruins. The tech area of Neural Networks, Massive Shield/Engine Depleters and Massive Shield Generation. Well I took control of another...
Forum:
Space Empires: IV & V
February 9th, 2001, 06:28 PM
Replies:
6
For all the people who argue about physics!
Views:
1,601
Posted By
SunDevil
For all the people who argue about physics!
Here is a link to cnn.
http://www.cnn.com/2001/TECH/science/02/08/physics.experiment/index.html
Forum:
Space Empires: IV & V
February 9th, 2001, 06:23 PM
Replies:
21
Newbie Strategy Guide
Views:
4,135
Posted By
SunDevil
Re: Newbie Strategy Guide
I posted a topic called FAQ: The first 50 turns. You might want to do a search of the board and try to find it. All your questions have been answered tons of times before, I would just search the...
Forum:
Space Empires: IV & V
February 9th, 2001, 06:20 PM
Replies:
26
Major Disappointment
Views:
5,969
Posted By
SunDevil
Re: Major Disappointment
I think that people fail to realize that the Last patch was from 12/19. And since then there has been 113 issues fixed SO FAR in the upcoming patch.
If you have a problem with the game you have...
Forum:
Space Empires: IV & V
February 9th, 2001, 05:10 PM
Replies:
26
Major Disappointment
Views:
5,969
Posted By
SunDevil
Re: Major Disappointment
Nitram Draw,
1.Go into your Space Empires file directory.
2.Go into the Date folder and open the text file called Components.txt
3.This file holds all components that are in the game. ...
Forum:
Space Empires: IV & V
February 9th, 2001, 12:01 AM
Replies:
26
Major Disappointment
Views:
5,969
Posted By
SunDevil
Re: Major Disappointment
Nitram Draw,
Let me know what you want to change in the game. I will then tell you what file/s you want to look at and how to do it.
P.S. Don't forget about [K126]Mephisto as one of the...
Forum:
Space Empires: IV & V
February 8th, 2001, 02:42 AM
Replies:
4
Mines vs Shields and Armor
Views:
1,812
Posted By
SunDevil
Re: Mines vs Shields and Armor
I agree, post your findings in the mod section. I'm sure people have already told you this, but have you sent your findings to Aaron? Great Work.
Forum:
Space Empires: IV & V
February 7th, 2001, 11:43 PM
Replies:
11
Should score be based on firepower?
Views:
3,235
Posted By
SunDevil
Re: Should score be based on firepower?
My mod fixed the diplomacy issues.
[This message has been edited by SunDevil (edited 07 February 2001).]
Forum:
Space Empires: IV & V
February 7th, 2001, 10:03 PM
Replies:
23
Would anyone be interested in more planet development?
Views:
4,309
Posted By
SunDevil
Re: Would anyone be interested in more planet development?
Good ideas LintMan!
Forum:
Space Empires: IV & V
February 7th, 2001, 08:28 PM
Replies:
158
Up to date beta patch info..
Views:
28,679
Posted By
SunDevil
Re: Up to date beta patch info..
Correct that, Aaron has fixed/revised 113 issues so far. Thanks MM!
Forum:
Space Empires: IV & V
February 7th, 2001, 08:17 PM
Replies:
158
Up to date beta patch info..
Views:
28,679
Posted By
SunDevil
Re: Up to date beta patch info..
Wow! Waiting for this patch to come out is worse than waiting for this game during christmas break.
Does anyone know how much is left for Aaron to do before he releases the patch? I mean, he...
Forum:
Space Empires: IV & V
February 7th, 2001, 05:38 PM
Replies:
7
Modders-continue mods in light of impending patch?
Views:
1,742
Posted By
SunDevil
Re: Modders-continue mods in light of impending patch?
Tampa_Gamer:
Is my mod still going to be included in the upcoming Version of the modpack? Let me know, I've made a few changes, because of good feedback from people. But I will have to wait to...
Forum:
Space Empires: IV & V
February 7th, 2001, 05:30 PM
Replies:
23
Would anyone be interested in more planet development?
Views:
4,309
Posted By
SunDevil
Re: Would anyone be interested in more planet development?
It wouldn't be hard what so ever to make the ai use whatever add on facilities that are made. No I am not going to make any new facilities requirements. In the game right now there is a total of...
Forum:
Space Empires: IV & V
February 7th, 2001, 05:30 PM
Replies:
23
Would anyone be interested in more planet development?
Views:
4,309
Posted By
SunDevil
Re: Would anyone be interested in more planet development?
Let's just focus on new facilities and new ideas. All ideas and new facilities welcome.
Thanks.
Forum:
Space Empires: IV & V
February 7th, 2001, 03:20 AM
Replies:
23
Would anyone be interested in more planet development?
Views:
4,309
Posted By
SunDevil
Re: Would anyone be interested in more planet development?
Talenn,
You've made a good point, I'll try to make a lot of stuff at base level. In other words the first Version would be available either at the start of the game or within the intial or second...
Forum:
Space Empires: IV & V
February 7th, 2001, 12:38 AM
Replies:
23
Would anyone be interested in more planet development?
Views:
4,309
Posted By
SunDevil
Re: Would anyone be interested in more planet development?
Tampa_Gamer:
1. Do you feel that research projects and topics are a little dumbed down. Example,
when you research new engines, or storage techniques/material, I would like to able to actually...
Forum:
Space Empires: IV & V
February 6th, 2001, 11:39 PM
Replies:
23
Would anyone be interested in more planet development?
Views:
4,309
Posted By
SunDevil
Would anyone be interested in more planet development?
Is there anyone else who wants more to build, and have more choices on what to have on your planet. There a lot of facilities that could be added to this game.
There a couple of things to do:
...
Forum:
Space Empires: IV & V
February 6th, 2001, 11:20 PM
Replies:
5
Partner not sharing designs
Views:
2,251
Posted By
SunDevil
Re: Partner not sharing designs
Thanks for the feedback. If you find anything else let me know. I definitely appreciate your responses and questions. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
Forum:
Space Empires: IV & V
February 6th, 2001, 08:39 PM
Replies:
1
Game Freeze in Combat
Views:
1,261
Posted By
SunDevil
Game Freeze in Combat
My computer has been freezing lately whenever I use tactical combat. If I use strategic it works fine. I was just wondering if this a range check error. Most common scenario is when my weapons are...
Forum:
Space Empires: IV & V
February 6th, 2001, 05:49 PM
Replies:
85
Armor, Shields and Damage (FAQ)
Views:
14,418
Posted By
SunDevil
Re: Armor, Shields and Damage (FAQ)
How about each component having hit points.
Showing results 101 to 125 of 247
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