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				 Defence Skill? 
 I'm currently playing a game as Man Last of The Tuatha. Most of my special units have two more defence than I can account for?
 Example: Arch Druid
 
 Basic Def 11
 Exp +1
 Current Def 15
 
 Example: Sidhe Champion
 
 Basic Def 15
 Exp +3
 Current Def 20
 
 And just for interest
 
 Example: Monk
 
 Basic Def 8
 Exp +1
 Current Def 8
 
 Just a little confused, all the standard unit are ok
 
 Pretender +4 fire +4 Nature at start.
 
 So... I'm missing the obvious right?
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