.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old April 13th, 2004, 11:48 PM
LintMan's Avatar

LintMan LintMan is offline
Sergeant
 
Join Date: Oct 2000
Posts: 295
Thanks: 0
Thanked 0 Times in 0 Posts
LintMan is on a distinguished road
Default Mercenaries...

Yesterday, I was using Rexor's Barbarians, who had faced some pretty steep attrition and were down to Rexor and 7 barabarians, when it can came time for me to re-hire them.

They didn't seem worth rehiring, but I thought: "Why not get one final usage out of them?", and throw them (alone) in a suicide attack at the Indep-7 province I was gearing up (but not yet ready) to take.

Does anyone else do that, or is it considered "dirty pool" to casually toss departing mercenaries into a blender? (Better than facing them in your enemy's army next turn, and get some final use out of them to boot...)

Another time, I had a cyclops mercenary (just one big guy), who stacked up a few afflictions (sadly including a lost eye) in my service. I laughed when I saw he was then hired by one of my AI opponents.

But, it's happened to me, too: I hired some guy (red's something?) (it was just him, no army) for some not so small $$$ and then discovered he was barely more powerful than a standard independent commander (if that), and probably initially came with a batch of other units which were just a memory by the time I hired him.

I guess it would help to know more about the original mercenary force to know if it's worth bidding on them. I wonder if the AI is able to figure out that Rexor and just 7 Barbarians just isn't worth the money he was asking (which was based on 50 Barbarians)?
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:07 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.