SEV 1.35 mod path command line option
	
			 
             
			
		
		
		
		So I've finally got some free time to play around with the new -moddir command line option and see if I can implement it on PBW. Unfortunatly I'm having some problems getting it to work. I'm using a simple batch file to run turns using a basic mod I set up for testing. The turn processes fine, but I can't seem to get it to use anything other than the mod files that were used to create the first turn.  
 
Can someone else play with this a bit and see if you can get it to work? Or have you already and if so can you give me some details on how you did it? 
 
Geoschmo 
		
	
		
		
		
		
		
		
			
				__________________ 
				I used to be somebody but now I am somebody else  
Who I'll be tomorrow is anybody's guess
			 
		
		
		
		
		
		
	
		
		
	
	
	 |