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June 26th, 2009, 02:30 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Dimensional Rod
Well Goody....
I was trying to boost one of my commanders 1 more level to forge something and stuck Dimensional rod on him.
Now, of course since its CURSED  , its stuck on him.
The Manual really doesn't give much of a description on what it does in battle (since I guess thats what he is going to use) so I was hoping someone could tell me what this "Shift a person out".
Is it worth even messing with or just using it for forgeing and ritual casting?
Also what is this insanity about. Its kind of a medium important commander so I really need to know.
Any info is welcome..Thanks 
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June 26th, 2009, 02:32 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Dimensional Rod
It's "good" because it's an astral booster for the hand slot.
Makes it easier to cast wish, etc.
Jazzepi
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June 26th, 2009, 02:36 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: Dimensional Rod
Does it help in battle in any way?
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June 26th, 2009, 02:40 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
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Re: Dimensional Rod
I think it might send people it hits to 'lost in time and space'.
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June 26th, 2009, 02:40 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Dimensional Rod
I suspect that "shift them out" means they have a chance to get lost in time and space, as is the case that really good artifacts have drawbacks.
Actually, when you equip it, if you look at the weapon's stats it says it performs a "Dimensional shift" when you strike someone with it. With that in mind, it probably makes that person get lost in time and space.
I just tested it with the Debug mod, which you should really get to test this stuff yourself, and the rod does this;
Give quickness (+3 def/attack, extra attack)
Casts dimensional shift on someone when you hit them which makes them disappear from the battlefield. I suspect it makes them lost in time and space.
Jazzepi
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June 26th, 2009, 02:46 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: Dimensional Rod
Thank you, I guess it isn't as bad as I thought!!!
I will get that Mod, it will save a lot pf typing, agian THANKS guys!!!
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June 26th, 2009, 03:18 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Dimensional Rod
It's good for a while but than it get's not so good. The commander holding it will became insane over a period of time.
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June 26th, 2009, 06:16 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Dimensional Rod
It's only about one insanity per turn I think.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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June 26th, 2009, 07:43 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Dimensional Rod
It leaves horrormarks, too. The biggest drawback is that it's cursed, though, I think. I only equipped it when I wished for something that would overwrite the handslot directly thereafter.
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June 26th, 2009, 08:03 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Dimensional Rod
You can put it on a shape-changing unit too, like a Mictlan turkey, where the second shape has no hands. I think some CBM Mictlan hero also has S and can turn into a Couatl.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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