.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old September 1st, 2002, 02:58 PM
Timstone's Avatar

Timstone Timstone is offline
Brigadier General
 
Join Date: Jun 2002
Location: Kleigat Pampercity
Posts: 1,804
Thanks: 5
Thanked 2 Times in 2 Posts
Timstone is on a distinguished road
Default Armor.

I have a small question. With every ship you can control the percentage of Fighterbays, Colony modules and cargo bays you must install:

Requirement Pct Fighter Bays := 0
Requirement Pct Colony Mods := 0
Requirement Pct Cargo := 0

Can I add this line too?

Requirement Pct Armor := 0

Wich file must I alter to make this line actually work in the game?
And another, similar, quesation.
Say I want to add a BatteringRam (dirived from the one from UM I) to a ship of mine as a standard component. How do I do that?
__________________
I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2

Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
Reply With Quote
  #2  
Old September 1st, 2002, 04:22 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Armor.

Armor and battering rams can't be required in this way. This would require a hard code change. You can't add this to the current data files. You could send an email to Malfador and they may addit in a future patch.

Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #3  
Old September 1st, 2002, 04:28 PM
Timstone's Avatar

Timstone Timstone is offline
Brigadier General
 
Join Date: Jun 2002
Location: Kleigat Pampercity
Posts: 1,804
Thanks: 5
Thanked 2 Times in 2 Posts
Timstone is on a distinguished road
Default Re: Armor.

Darn, it was a cool idea. Thanks for the swift response.
__________________
I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2

Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
Reply With Quote
  #4  
Old September 1st, 2002, 04:36 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Armor.

Still, if you play a game against AI, you can mod your ideas quite easily: Change all AI design creation file by altering the string "armor per space" (sp. must be wrong, but you will find it in the file) and also make a "miss. ability #1" to be warhead or whaever is the ability you assign to "battering ram". It will be a gentelman game awith other humans, but against AI you can make your mod very easily by just editing the designcreation files.

[ September 01, 2002, 17:03: Message edited by: oleg ]
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #5  
Old September 1st, 2002, 11:50 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Armor.

It was originally supposed to be possible to add more requirements than just the ones currently used. Besides minimum or maximum requirements for standard components, various 'special' components could have been usable as requirements. I have had an 'extra' line in my VehicleSize.txt for ages. It has no effect but it also doesn't cause an error.

Requirement Min Engines := 1

This should cause the ship design screen to refuse to let you save a ship design without an engine. But it doesn't -- yet. So if you'd like to see things like this become possible you ought to email your request to MM.

[ September 01, 2002, 22:52: Message edited by: Baron Munchausen ]
Reply With Quote
  #6  
Old September 2nd, 2002, 09:10 AM
Timstone's Avatar

Timstone Timstone is offline
Brigadier General
 
Join Date: Jun 2002
Location: Kleigat Pampercity
Posts: 1,804
Thanks: 5
Thanked 2 Times in 2 Posts
Timstone is on a distinguished road
Default Re: Armor.

Hmm... alricht. I'll post an e-mail to MM when I have time for it. I'm a little short on time, for I have to go to school.
__________________
I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2

Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:43 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.