Map editor - masked backgound objects
In the map editor it's possible to un-check the "Mask background objects" box for nebulaes and such.
Still the planets doesn't show up on the map in the game...
What to do?
If I make a new system from scratch and add a picture and planets, these show up. But not in the generated systems.
Is it the "Physical type" that needs to be changed?
What other effect does "physical type" have?
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