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  #1  
Old January 20th, 2004, 12:35 AM
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Default Moddin guidelines

I have recently added a modding guideline section on the illwinter page. At the moment it only contains some guidlines on what we want when you send us a new mod.

More guidelines on units etc will be added later. If you have modding questions that should be answered under the guidelines send them over.

mod guidelines
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Old January 20th, 2004, 04:05 AM

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Default Re: Moddin guidelines

Quote:
* All units must have descriptions.
Then my MODS can not be "completed" forever.....snicker
for my poor english,im prefer to use "No descr available" to replace a description full of mistakes

[ January 20, 2004, 02:09: Message edited by: void ]
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Old January 20th, 2004, 09:12 AM
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Default Re: Moddin guidelines

One of us native English speakers would surely be glad to provide you with a nicely-worded description.

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Old January 20th, 2004, 09:49 AM
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Default Re: Moddin guidelines

As if Illwinter is any good at english . There has been a lot of proofreading of the manual and game content.

We want some kind of descriptions so that one can understand what a Phyrexian Vessel and a Disruptive Student is.

I have almost never played HOMM III so I was rather confused and intrigued when I tried your mod. I wanted to know a bit about these strange beings.

If you think your english is too bad we can post your mods under incomplete mods with a suggestion that Users complement and edit the descriptions and contact you.

[ January 20, 2004, 07:50: Message edited by: Kristoffer O ]
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Old January 20th, 2004, 01:54 PM

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Default Re: Moddin guidelines

Quote:
Originally posted by Kristoffer O:
we can post your mods under incomplete mods with a suggestion that Users complement and edit the descriptions and contact you.
okay,do so,thanks ^^
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