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  #1  
Old July 28th, 2005, 08:44 PM
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Default ModWorks Concept Mods Launched

We are ready for launch! The launch features 4 Concept Mods for Space Empires IV Gold:

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  #2  
Old July 28th, 2005, 10:58 PM
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Default Re: ModWorks Concept Mods Launched

Yay!

Quote:
Imperator Fyron said:
Infinite Rage Seekers
Oh great, just what we need, seekers with more rage... or do you mean the Rage AI will now get an infinite number of seekers?
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  #3  
Old July 28th, 2005, 11:09 PM
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Default Re: ModWorks Concept Mods Launched

Yes, yes and yes. There are clearly not enough pissed off infinitely ranged seekers fired by the Rage!
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  #4  
Old July 28th, 2005, 11:37 PM
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Default Re: ModWorks Concept Mods Launched

P&N style fixed maintenance??

Perhaps you mean Gritecon style?
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  #5  
Old July 28th, 2005, 11:55 PM
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Default Re: ModWorks Concept Mods Launched

No, P&N, making Maintenance Aptitude multiply instead of add linearly.
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Old July 29th, 2005, 12:00 AM
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Default Re: ModWorks Concept Mods Launched

Ah, fixed as in "repaired", not fixed as in "unchanging".
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Old July 30th, 2005, 04:29 AM
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Default Re: ModWorks Concept Mods Launched

Added Space Yard Expansions Concept Mod v1.0.
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Old July 30th, 2005, 12:12 PM
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Default Re: ModWorks Concept Mods Launched

'This mod is a practical implementation of the Quasi-Newtonian Propulsion scheme, originally devised by Suicide Junkie. See the included Readme.txt for more detailed information.' - Uh?
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Old July 30th, 2005, 12:31 PM
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Default Re: ModWorks Concept Mods Launched

It was a bad link.
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Old July 30th, 2005, 03:01 PM
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Default Re: ModWorks Concept Mods Launched

You know, a basic tutorial on basic ship design for new players would be nice. I know its not a mod thing, but its still something that might save some new player a lot of head aces.
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