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October 30th, 2007, 11:31 AM
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National Security Advisor
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SE:V v1.59 History
The latest from the beta...
Version 1.59:
1. Fixed - Sometimes the Planets List window would crash when opening it.
2. Fixed - Some memory leaks.
3. Fixed - You could add multiple space yards to a construction queue.
4. Changed - Increased Resupply Depot supply and ordnance generation.
5. Changed - Increased Resupply Depot supply and ordnance remote distribution.
6. Fixed - AI will now scrap old weapon platforms on its planets when cargo space is low or the design is really old.
7. Fixed - AI was not purchasing units that cost more than the construction queue rate.
8. Fixed - AI was not purchasing enough weapon platforms.
9. Fixed - Sometimes units that took part in ground combat would be off the map.
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October 30th, 2007, 10:41 PM
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National Security Advisor
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Re: SE:V v1.59 History
Uh, #3 makes very little sense..
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Phoenix-D
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October 30th, 2007, 11:30 PM
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Shrapnel Fanatic
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Re: SE:V v1.59 History
There is a bug that lets you add multiple SYs to a queue and get them built. Its fixed in 1.59.
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October 31st, 2007, 02:37 AM
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Re: SE:V v1.59 History
Right, but didn't the last patch remove the "one per planet" hard code restrictions on shipyards? 
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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October 31st, 2007, 02:41 AM
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Re: SE:V v1.59 History
Hopefully, the number of shipyards that can be queued is linked to the number of shipyards that can be built.
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October 31st, 2007, 07:27 AM
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National Security Advisor
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Re: SE:V v1.59 History
The hard coded limit was removed, but it wasn't intended to allow more than one to be built in stock.
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October 31st, 2007, 10:56 AM
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Re: SE:V v1.59 History
Quote:
Phoenix-D said:
Right, but didn't the last patch remove the "one per planet" hard code restrictions on shipyards?
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Yes, and the new softcode facility count functions were added to keep the SY at one per planet. There is just a bug with adding multiple items to a queue as a single entry not checking those functions..
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