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  #1  
Old April 17th, 2002, 11:41 AM
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Default Zero population colonies.

In contrast to standard SE IV a colony which population drops to zero (in my case it was due to a random plague level I) is destroyed in SE IV Gold Version 1.67.
I know that zero population colonies were a problem for the AI because the population minister never sent a population transport to these colonies, but IMO this is not a good fix.
Or what were the reasons for this change?
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Old April 17th, 2002, 04:28 PM
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Default Re: Zero population colonies.

It is only destroyed if it was hit by a plague. Don't know how long it is this way but many Versions, at least 8 month.

quote:
Originally posted by Q:
In contrast to standard SE IV a colony which population drops to zero (in my case it was due to a random plague level I) is destroyed in SE IV Gold Version 1.67.
I know that zero population colonies were a problem for the AI because the population minister never sent a population transport to these colonies, but IMO this is not a good fix.
Or what were the reasons for this change?

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Old April 17th, 2002, 08:04 PM
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Default Re: Zero population colonies.

Thanks Mephisto for this information. I never saw it before until now. Do you know why it was changed and why this difference was made between plagues and other reasons for the eradication of the population?
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Old April 17th, 2002, 10:22 PM
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Default Re: Zero population colonies.

Do be honest I don't have the slightest idea since when this "feature/bug" was introduced. But it at least prevents some easy vitory over the AI by bombing all the planets with plague bombs and watching the AI die.
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