Isn\'t it funny...
... how in SE4, beams can miss but missiles always hit, but in Stars, beams always hit but missiles can miss?
And in SE4, you use battle sensors to increase your chance to hit, and ECM makes beams less likely to hit, but in MOO (where both beams and missiles can miss) you use targeting computers to increase your chance to hit (except for missiles, where for some reason you use scanners), and ECM makes MISSILES less likely to hit?
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The Ed draws near! What dost thou deaux?
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