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December 26th, 2002, 07:45 PM
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Corporal
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Join Date: Dec 2002
Location: Cambridge England
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Editing Data files
I've been experimenting with these files
but is there a guide anywhere or a link
to a site that could help with what some of
the lines actually do.
Thanks
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December 26th, 2002, 07:50 PM
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General
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Join Date: Mar 2002
Location: Indiana
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Re: Editing Data files
Fyron made a modding tutorial page to help ones modding these files.
It is linked to in his sig. But for ease I got it for you
http://galileo.spaceports.com/~kazha...gTutorial.html
That should help you out alot.
Happy modding!
Ragnarok
__________________
Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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December 26th, 2002, 07:50 PM
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National Security Advisor
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Re: Editing Data files
You should check out Fyron's Mod tutorial site. It is a good all around instructional site for modders.
Geoschmo
EDIT: Dang Rag! Beat me again.
[ December 26, 2002, 17:51: Message edited by: geoschmo ]
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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December 26th, 2002, 08:26 PM
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Lieutenant Colonel
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Re: Editing Data files
You might want to check out my program. It allows you to edit the files with a graphical interface. There is also some help that will appear in the status bar to tell you what each field is for. And a help file based on the text files headers and Fyrons site.
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December 26th, 2002, 09:31 PM
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Corporal
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Join Date: Dec 2002
Location: Cambridge England
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Re: Editing Data files
Thanks for the link. 101 is a great help
but there are a couple of questions about
AI_Fleets and AI_Settings that he doesn't
mention. Is there any help for them?
Thanks also for the link to the program,
I'll download it asap.
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December 26th, 2002, 10:18 PM
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BANNED USER
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Join Date: Nov 2001
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Re: Editing Data files
DavidG's is the best. Even a guy like me can do it. The latest vesion is better than the Last and I thought the Last was Wold Class.
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December 27th, 2002, 01:56 AM
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Shrapnel Fanatic
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Re: Editing Data files
My modding tutorial does not cover modding AI files. 
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December 27th, 2002, 02:41 AM
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Major
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Re: Editing Data files
These tutorials should be copied into the wiki encycopedia.
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December 27th, 2002, 09:27 AM
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Corporal
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Re: Editing Data files
Does anyone know what those tonnage Ratings
at the start of the AI_Settings file mean?
I've seen some with values in all 6 slots and
some with all six at zero.
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December 27th, 2002, 09:33 AM
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Shrapnel Fanatic
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Re: Editing Data files
They refer to the maximum size of ship the AI will build, based off of what tech level start the game is at. 1 is low tech, 2 is medium tech, 3 is high tech. A 0 max tonnage means there is no limit on the size of ship they will build. I think the number of turns is how long the ship size limit will be enforced. After X turns, the AI ignores the limit.
[ December 27, 2002, 07:35: Message edited by: Imperator Fyron ]
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