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January 6th, 2003, 07:12 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
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Thanked 7 Times in 5 Posts
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No Harsh or Deadly planets?
Anyone else notice that there are never any Harsh or Deadly planets generated by the game? The only way you can get one of those is by turning asteroids into a planet or using a radiation bomb...
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The Ed draws near! What dost thou deaux?
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January 6th, 2003, 07:38 PM
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Lieutenant Colonel
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Join Date: Dec 2001
Location: Scottsdale AZ
Posts: 1,277
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Re: No Harsh or Deadly planets?
I have had a home world go DEAD on me due to random events.
It was too early for intel.
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So many ugly women, so little beer.
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January 6th, 2003, 08:11 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: No Harsh or Deadly planets?
I've seen a few harsh I think...but never a deadly from the normal game.
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January 7th, 2003, 02:22 AM
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Captain
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Join Date: Jan 2002
Location: Calgary, Canada
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Re: No Harsh or Deadly planets?
I do believe you can create harsh and deadly planets in the map editor. I have never seen one created at random, though.
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Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
http://se4-gaming.net/
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January 7th, 2003, 05:23 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: No Harsh or Deadly planets?
then this is a bug.
More harsh and deadly planets should be there, then people will think twice before making their ER 51%....
As well this might be used to balance some planet combos - like oxygen/rock which is too common, or hydrogen/gas and so on.
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Let the game begin!
Green bug from outa space!
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January 7th, 2003, 05:26 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: No Harsh or Deadly planets?
Taera, ER is 100% linear. It's effects are the same on planets of all conditions. I ran a test, and posted the results in PvK's Balance Mod thread (IIRC).
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