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  #1  
Old August 4th, 2003, 09:58 PM
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Asmala Asmala is offline
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Default Integer overflow

When I tried to process my turn in Invulnerable Challenge game I got two errors:




I had about 350 ships and on the other side of the warp point Sharks had about 100 ships and bases plus a ringworld and several planets filled with weapon platforms. When my first scout fleet of 40 ships went through the warp point there was no errors. Any idea why the game crashed now (obviously there's too much stuff but more accurately)?
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Old August 4th, 2003, 10:10 PM

Stone Mill Stone Mill is offline
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Default Re: Integer overflow

BLast. I don't know what the root cause of that is... Freeing up memory and re-trying seems to work sometimes...

Perhaps the info in this thread may help?

http://www.shrapnelgames.com/cgi-bin...;f=23;t=009281
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Old August 4th, 2003, 11:04 PM
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Default Re: Integer overflow

Quote:
Originally posted by Stone Mill:
Freeing up memory and re-trying seems to work sometimes...
Not at this time
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Old August 4th, 2003, 11:24 PM
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Default Re: Integer overflow

Hey, I got the problem solved. Or perhaps "solved" isn't the best word because actually I was only able to evade it. I just wait a turn longer before sending the fleet No problems this time. Strange.
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Old August 4th, 2003, 11:27 PM

Stone Mill Stone Mill is offline
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Default Re: Integer overflow

Quote:
Originally posted by Asmala:
Hey, I got the problem solved. Or perhaps "solved" isn't the best word because actually I was only able to evade it. I just wait a turn longer before sending the fleet No problems this time. Strange.
Glad to hear it. After all the turns you put in...

Yep that error is somewhat random... but it's more prone to happen with larger battles.
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Old August 4th, 2003, 11:49 PM
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Default Re: Integer overflow

ElntOverflow is an error seen in Delphi programming. Is SE4 done in Delphi?
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