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Do you own this game? Write a review and let others know how you like it.
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January 26th, 2009, 08:06 AM
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BANNED USER
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Join Date: Dec 2008
Posts: 189
Thanks: 1
Thanked 5 Times in 5 Posts
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Patch is available
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January 26th, 2009, 08:14 AM
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BANNED USER
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Join Date: Dec 2008
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Re: Patch is available
When extracted the file contains two files. A WPPInst (installer) file and a upgrade(MS-DOS batch). If you click on the WPPInst file it tells you it cant install WPP since it its already installed. Clicking on the upgrade file is the file that actually patches the game.
I just tried the upgrade file on a whim, since I havent seen an MS-DOS patch in a long time. Hopefully others will figure it out with no issue. If not, maybe they will read this and figure it out.
Last edited by ScottWAR; January 26th, 2009 at 08:29 AM..
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January 26th, 2009, 09:06 AM
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Private
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Join Date: Jan 2009
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Re: Patch is available
Excellent; I've just tried a quick game attempting a quick sea lanes victory, and the allies were hesitant at first, but then obliterated my navy in two strikes at Espirito Santo. Also the USN no longer attacked my home base in vain.
Thanks and congratulations!
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January 26th, 2009, 12:45 PM
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Private
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Join Date: Dec 2008
Posts: 38
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Re: Patch is available
Where's the readme file? What was changed? Fixed? or Added?
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January 26th, 2009, 03:11 PM
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Sergeant
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Join Date: Mar 2008
Location: How does Puget Sound?
Posts: 335
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Re: Patch is available
Quote:
Originally Posted by GeneralChaos
Where's the readme file? What was changed? Fixed? or Added?
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http://forum.shrapnelgames.com/showthread.php?t=42088 has the list of changes.
__________________
John Hawkins
KE Studios
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January 26th, 2009, 03:24 PM
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Colonel
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Join Date: Dec 1999
Location: Bakersfield CA USA
Posts: 1,524
Thanks: 7
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Re: Patch is available
Not listed in the 'list of changes' is more info on bases taking damage from aircraft. The 'hit' factor is cumulative for each day's attack.
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January 26th, 2009, 06:00 PM
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BANNED USER
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Join Date: Dec 2008
Posts: 189
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Thanked 5 Times in 5 Posts
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Re: Patch is available
The patch notes say that reaction movement has been increased from 24 hours away to 72 hours away. However, when I start a normal campaign I get the message "24 hours Max Reaction Movement" right after the messages showing Standard Campaign and which side I am commanding.
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January 26th, 2009, 06:47 PM
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Colonel
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Join Date: Dec 1999
Location: Bakersfield CA USA
Posts: 1,524
Thanks: 7
Thanked 15 Times in 13 Posts
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Re: Patch is available
How about in-game. When you choose a reinforcement and/or with a number superimposed over the 'R' icon?
You may see something like +5, which means that you have something heading that way, but will take 5 days. For any TFs that can reinforce within 3 days, you should get a listing opened up telling you how many days each TF will take to get to you, from which you can choose one or more TFs to reinforce.
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January 26th, 2009, 07:58 PM
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BANNED USER
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Join Date: Dec 2008
Posts: 189
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Re: Patch is available
Yeah I have used reaction moves quite a bit. I have played through a game completely now as Japan, and the only reaction moves available were 1 day away.
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January 26th, 2009, 08:31 PM
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Sergeant
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Join Date: Mar 2008
Location: How does Puget Sound?
Posts: 335
Thanks: 3
Thanked 7 Times in 6 Posts
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Re: Patch is available
Scott,
Are you using a modified scenario, or the standard one?
Thanks,
__________________
John Hawkins
KE Studios
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