.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old May 4th, 2004, 09:23 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default More of AI breaking spell scripts

Can anyone explain to me why the AI would _REFUSE_ to bloody cast "Summon Lammashtas"???

I've put 2 death gems on an onyx priestess (who has Death 1) and script her to cast Summon Lammashtas right off the bat. 1 gem gets her to death 2, 1 gem for the spell.

There's _LOTS_ of enemies on the field. But apparently the #@$#@ AI decided not to waste the 2 death gems.

Again - can anyone explain this? Better, could someone at Illwinter make it so that the bloody mages cast what they're told to, when it's possible for them to?
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #2  
Old May 4th, 2004, 09:43 PM

Norfleet Norfleet is offline
Major General
 
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
Norfleet is an unknown quantity at this point
Default Re: More of AI breaking spell scripts

Oh, this one's easy: Your priestess is a D1 mage, and can therefore expend only 1 death gem to cast any spell. Therefore, by expending 1 gem to achieve D2 casting, you've met your quota for how many gems you can expend, and therefore cannot expend any more gems....such as to actually cast the spell.
Reply With Quote
  #3  
Old May 4th, 2004, 09:48 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: More of AI breaking spell scripts

I'm not sure why they failed to cast the spell. I would like to say from what I've experienced this is one of the worst spells to cast because there's a good chance the Lammashtas will attack the caster.

I even won a battle against a computer opponent because the Lammashtas killed the necromancer once they were summoned. All the undead marching towards my army, (40+ units), withered away. On a different occasion I had them kill one of my witches after being summoned.
__________________
There can be only one.
Reply With Quote
  #4  
Old May 4th, 2004, 09:51 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: More of AI breaking spell scripts

Quote:
Originally posted by Norfleet:
Oh, this one's easy: Your priestess is a D1 mage, and can therefore expend only 1 death gem to cast any spell. Therefore, by expending 1 gem to achieve D2 casting, you've met your quota for how many gems you can expend, and therefore cannot expend any more gems....such as to actually cast the spell.
Bah! The way the manual reads, makes it sound like the mage can't use more gems than his level _to improve his effective casting level_, with gems as part of the spell requirement not counting.

Feh.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #5  
Old May 4th, 2004, 11:04 PM

Norfleet Norfleet is offline
Major General
 
Join Date: Jan 2004
Posts: 2,425
Thanks: 0
Thanked 0 Times in 0 Posts
Norfleet is an unknown quantity at this point
Default Re: More of AI breaking spell scripts

I've long since stopped reading the manual since manuals of games invariably fail to either keep up with changes due to patching, or are outright poorly written, misleading, and useless.

The Age of Manuals is over.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:57 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.