If you set "high difficulty" and "high bonus" - yes. For first game with TDM do not try higher than "low bonus"
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
That's what I want. A computer AI that can actually win. I've been complaining since the release of Moo3 that you can win the game mostly by clicking 'end turn' (no joke).
I want to see the screen of defeat. It will be so much more worthwhile when I see the victory screen
Yes, for a new one to SEIV the AI is tough to beat. But once you get expierience enough at it the AI won't be much of a challenge unless you have TDM with high bonus and high difficulty. Once you get that setting down to where you don't lose. You move onto multiplayer via PBW.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
If you set "high difficulty" and "high bonus" - yes. For first game with TDM do not try higher than "low bonus"
Very well explained.
The best part about SEIV is once you decide to try it, you often more than not, become addicted. Then you discover Play By Web. And that opens up a whole new realm of possiblities for you to explore.
Playing agianst the machine is one thing, but playing against the living, well that is something entirely differant.
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That's what I want. A computer AI that can actually win. I've been complaining since the release of Moo3 that you can win the game mostly by clicking 'end turn' (no joke).
Try that with SEIV and see what happens. If the Intel projects don't get you, the AI fleet will.
[ March 04, 2003, 02:48: Message edited by: Atrocities ]
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.