|
|
|
|
August 14th, 2007, 07:36 AM
|
First Lieutenant
|
|
Join Date: Mar 2007
Posts: 651
Thanks: 4
Thanked 8 Times in 7 Posts
|
|
Maenads and siege
Btw, is it working as intended that Pangaea's castles are impossible to siege due to constant supply of maenads? In one of our games winner couldnt take Pangaea's capitol till the end of the game (needless to say, it stalled him greatly). Pangaea simply skipped turns and survived until the end of game, it doesnt seem right.
|
August 14th, 2007, 07:41 AM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: Maenads and siege
Well there's always domkill, massing of siege equipment, remote spells to clear them out, massing of flying troops and high str troops,...
|
August 14th, 2007, 08:51 AM
|
Corporal
|
|
Join Date: Feb 2004
Posts: 105
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Maenads and siege
I'm curious as to how many Pans with what Turmoil scale it required to stave off the entire army. Granted, it will take, what, 11 turns for each Maenad to die, but it's still interesting.
What nation was the winner playing? I'm curious that he couldn't manage Gate Cleavers, Siege Golems, or other options for breaking the gate down.
And domkill would be a very good option, I _think_. Even dropping the Turmoil scale there would help a lot.
Wyatt Hebert
|
August 14th, 2007, 09:04 AM
|
General
|
|
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
|
|
Re: Maenads and siege
What do you mean by 11 turns for each Maenad to die?
Disease due to starvation? With enough supply bonus due to nature magic and items, it may not be an issue.
|
August 14th, 2007, 09:19 AM
|
First Lieutenant
|
|
Join Date: Mar 2007
Posts: 651
Thanks: 4
Thanked 8 Times in 7 Posts
|
|
Re: Maenads and siege
Winner was Bandar Log, and he had Turmoil scale himself so he couldnt turn off the maenads income. I believe there were some dryads preaching inside as well. He said he was throwing everything he could at the walls, elephants and such, but maenads were repairing it faster anyway.
|
August 14th, 2007, 11:27 AM
|
|
Second Lieutenant
|
|
Join Date: Mar 2007
Location: Holbrook,AZ
Posts: 456
Thanks: 3
Thanked 11 Times in 11 Posts
|
|
Re: Maenads and siege
Why didnt he mind hunt every weenie inside of the castle?
|
August 14th, 2007, 11:30 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Maenads and siege
Pangaea has a hard time "out in the field" handling armies. If their balance is being able to party hard in a sieged castle then that might not be bad.
Does the other common Pangaea option, carrion vines, have a like benefit?
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|