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January 14th, 2004, 03:45 AM
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Sergeant
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Join Date: Feb 2003
Location: Tacoma, WA
Posts: 356
Thanks: 3
Thanked 5 Times in 3 Posts
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intercepting a ship?
is there a way to intercept an enemy ship, or is it just luck that you end up where they end at?
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January 14th, 2004, 03:48 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
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Re: intercepting a ship?
it has to do with the amount of movement left and which days you move on.
this is why i don't answer many questions. someone else can do it better.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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Sig updated to remove non-working links.
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January 14th, 2004, 04:19 AM
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General
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Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
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Re: intercepting a ship?
The 'attack' command is supposed to tell your ships to seek after what you tell them to attack. Because of the way movement is broken down, though, it is entirely possible that you will not be able to catch a target even if your ships are as fast as it is. Be aware also that you must specify ONE ship as the target to seek after. Some clever players will deliberately send the first ship in their fleet off in a wild direction while the main fleet goes somewhere else. So, the lesson is not to always select the first ship at a location as the target.
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January 14th, 2004, 04:22 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: intercepting a ship?
Also, the distance away from the approaching enemy fleet entirely determines whether you will be able to intercept them or not as they approach you and you approach them. If you move the same speed, you can end up moving into the sector that the enemy is on the same day that they move into the sector that you were just in (or even a different sector). In this case, you will never be able to catch them until they stop, or get slowed down.
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January 14th, 2004, 04:33 AM
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Sergeant
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Join Date: Feb 2003
Location: Tacoma, WA
Posts: 356
Thanks: 3
Thanked 5 Times in 3 Posts
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Re: intercepting a ship?
ok thanks guys, I will add that to "what I never knew about SEIV".
and Narf, thats ok, at least you brought Cheese
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January 15th, 2004, 05:08 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Australia
Posts: 538
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: intercepting a ship?
A new weapon - random teleportation for 1 ship during combat might allow a emergence point at random that might increase the board ship factor in the game.
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