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June 22nd, 2003, 08:16 AM
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Colonel
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A crazy modding idea
Make research and intilligence facilities much more potent but make it only "one per planet".
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June 22nd, 2003, 08:28 AM
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Shrapnel Fanatic
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Re: A crazy modding idea
that's not so crazy.
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June 22nd, 2003, 11:33 AM
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Shrapnel Fanatic
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Re: A crazy modding idea
The only way to make a facility one per planet is to add in some SY ability. There is no one per planet restriction like there is a one per vehicle restriction for components.
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June 22nd, 2003, 12:35 PM
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Lieutenant Colonel
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Re: A crazy modding idea
Quote:
Originally posted by Imperator Fyron:
The only way to make a facility one per planet is to add in some SY ability. There is no one per planet restriction like there is a one per vehicle restriction for components.
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Hmmm... sounds like another tweak to add to the SEV request file.
So, until then... what if you could make a component have an SY capacity, but with no print-out line for it (i.e. it doesn't specifically tell you it's a SY), and an impossibly high resource requirement to make sure you can't build ships with it?
[ June 22, 2003, 23:10: Message edited by: General Woundwort ]
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June 22nd, 2003, 10:01 PM
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Colonel
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Re: A crazy modding idea
or give it a 10/10/10 construction - "can build prototypes" ability? could make for interesting management decisions - "to build or to research"
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June 23rd, 2003, 12:49 AM
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Re: A crazy modding idea
Problem is, that would kill all further production of any type on the planet, including facilities and units.
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