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  #1  
Old November 4th, 2005, 07:43 PM
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Default Point limit during scenario design.

Gentlemen,

I would like to make a (some) bigger scenario(s) in 2010. It (they) would be armor (& mech inf) intensive. That is VERY expensive gear. I have a problem with the unit cost limit which is 50000. That limit can be reached with barely more units than 100. I cannot make the scenario(s) that I planned with this limit. Is there a possibility to increase the 50000 limit to 100000 in the next patch? Pretty please.

Artur.
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Old November 5th, 2005, 08:08 PM
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Default Re: Point limit during scenario design.

Nope

I forget what one it is, but it is something to do with the maximum number an unsigned (16 bit?) can hold, multiplied by the max modifier for assault mission. Any number greater than what we allow, will overflow.

Any change from the type of unsigned used, would be a change to the save game file format, scenario etc files, so it is not going to happen.

Cheers
Andy
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Old November 5th, 2005, 08:41 PM
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Default Re: Point limit during scenario design.

Ok I see . 2^16 is 65536 )so at least you could turn it up to 65000 . This would not allow a 100K point battles though...
( However I did not notice the point sum would change if an assault battle was set up.)

Well I found a solution regarding the scenario design. I simply halve or divide the cost by 3. Then it will work regarding the scenario design. I have the CD version so with the Clone function it will be done easily .

Artur.

PS: Have you considered adding battalion commanders as well? this way regiment or brigade sized units could be built up correctly.
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Old November 5th, 2005, 09:10 PM
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Default Re: Point limit during scenario design.

"PS: Have you considered adding battalion commanders as well? this way regiment or brigade sized units could be built up correctly"

- if it could be done on the existing code base, it would be there.

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Andy
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Old November 5th, 2005, 09:31 PM
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Default Re: Point limit during scenario design.

I recall there were battalion units in SPWW2 weren't they? Like russian tank battalions and some battalion HQ units.

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Old November 6th, 2005, 08:22 AM
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Default Re: Point limit during scenario design.

Andy, what about the formation and unit number limits?
I remember stumbling on these more often than on the points limit when setting up really large scenarii, maybe at a lower tech level.

I suppose they belong to the same class of unbreakable barriers?
Though I think I remember seeing it raised in recent versions, but maybe I'm wrong.

Regards,
Plasma
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Old November 6th, 2005, 12:03 PM
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Default Re: Point limit during scenario design.

Quote:
Artur said:
I recall there were battalion units in SPWW2 weren't they? Like russian tank battalions and some battalion HQ units.

Artur.

They are just big companies. They don't have a battalion command structure and simulate that the Russians used large formations with little C&C. In the game the "Battalions" are commanded by captains and the "companies" by Lieutenants

Don
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Old November 6th, 2005, 12:22 PM
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Default Re: Point limit during scenario design.

Quote:
Artur said:
Ok I see . 2^16 is 65536 )so at least you could turn it up to 65000 . This would not allow a 100K point battles though...

If you look closely, the maximum points allowed to the player who is playing an assualt *is* nearly 65000 (64947). If we raised the points available for the other battle types we would run out of points to assign for assualts.


Don
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