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August 8th, 2003, 08:01 PM
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Private
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Join Date: Aug 2003
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No warp points
Hello.
When I start a game with the quadrant option "No warp points", how can my ships go to other sistems?
There is anyway to create warp points?
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August 8th, 2003, 08:02 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: No warp points
Welcome to the forum.
If your a first time player I strongly recommend that you do not start a game with no warp points.
Second if you do, then choose high technology and that will give you stellor manipulation and you can then build ships that will open warp points.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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August 8th, 2003, 08:43 PM
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Shrapnel Fanatic
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Re: No warp points
You get WP opening devices at Stellar Manipulation level 3. SM requires the Astrophysics theoretical technology.
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August 8th, 2003, 10:03 PM
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Colonel
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Re: No warp points
Or you could just roleplay as if you had no knowledge of warp points. Just coloinize your home system, secure that you are the only sapient species in the universe, and interstellar distances are too far for any nonexistant species to waste energy exploring.
Sooner or (much) later, something will poke through. And if it's been a long time, they'll have a lot of resources behind their military. Good Luck. Bwa ha ha ha.
Welcome to the forums
[ August 08, 2003, 21:04: Message edited by: Arkcon ]
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August 8th, 2003, 10:34 PM
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Private
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Join Date: Aug 2003
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Re: No warp points
Thanks for your help.
I like play with dificult situations, those games generally are a few easy.
Sorry for my english, I'm spanish.
See you.
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August 8th, 2003, 11:01 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: No warp points
Quote:
Originally posted by Daneko:
Sorry for my english, I'm spanish.
See you.
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ningún problema, hace clic la conexión
[ August 08, 2003, 22:02: Message edited by: Arkcon ]
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