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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old December 15th, 2007, 02:55 PM
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Default World of Symmetry

As I know there is some demand for a MP map with as balanced start positions as possible (like World of Geometry) but not too big (unlike it), I've made a smaller version with 265 provinces (still 12 start locations, so about 22 provinces per player).

To resume World of Symetry is essentially WoG without the caves/deep seas part and (for the moment) without special sites and garrisons (there are also some little changes : 2 more seas provinces in the central area and more ports to the isle ; and new gateways in the border mountains).

The map is no longer wraparound but the 6 gateways allow to reach the other side of the map or the central isle (all gateways are linked with the central isle + one other gateway).

I will perhaps make a version with garrisons later (big monster garrisons of WoG cut pasted to the border mountains provinces, and the choke points anti-rush armies) but for the moment it's a pure vanilla map, without special sites or encounters (there are just some many sites provinces with the usual dolmen icon, large provinces with the town one, and one very large city, the Isle of Eternia with 50000 pop).



Version 0.2.
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File Type: zip 571012-wsimetry.zip (1.43 MB, 920 views)

Last edited by lch; August 27th, 2008 at 11:19 AM..
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Old December 15th, 2007, 03:24 PM
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Default Re: (Not really) new map : World of Symetry

Twan - can i get you to post this to dom3maps.wikidot.com if you havent already?
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Old December 15th, 2007, 03:50 PM
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Default Re: (Not really) new map : World of Symetry

Posted there, but not really understood where to link the image.
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Old December 15th, 2007, 03:59 PM
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Default Re: (Not really) new map : World of Symetry

For future reference, you can edit any of the other pages.. dont actually edit, but look at the code.

I'll add the picture. Thanks!
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Old December 15th, 2007, 06:15 PM
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Default Re: (Not really) new map : World of Symetry

Looks nice. I'm a fan of larger version though (just my preference) but I can see why smaller map is better for MP games.
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Old December 15th, 2007, 10:07 PM

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Default Re: (Not really) new map : World of Symetry

Twan:

Are you already working on a new map? I would love to see a nice big mag for teams For even 20 people at once.
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Old December 10th, 2009, 05:28 AM
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Default Re: World of Symmetry

I have fixed the following additional issues:

-- deleted 46-68
-- deleted 192-212
-- added 43-63
-- added 199-210
-- 19: mountains
-- 188: swamp
-- changed text color to black

The tga file is the same.
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File Type: zip wos3.zip (6.1 KB, 191 views)
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http://z7.invisionfree.com/Dom3mods/index.php?
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Old December 11th, 2009, 12:25 AM

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Default Re: World of Symmetry

i think 155 and 172 supposed to be connected. fixed.

also, fixed mispellings (symmetry not symetry) and out-dated name references (v0.3 still referencing a tga file called symetry2 from when map was v0.2. unless the tga file has ever been changed, it shouldn't even have version update. map file now simply references 'worldofsymmetry' to make this more obvious.
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File Type: zip WoS-v0.3.zip (1.35 MB, 408 views)
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