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December 16th, 2004, 06:54 AM
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Sergeant
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Join Date: Apr 2004
Location: Forlì, Italy
Posts: 322
Thanks: 15
Thanked 0 Times in 0 Posts
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Very simple question: flying over water
I'm on a isle and i want to exit. I'm forging flying boots but I started to have a doubt: with fb you can start on earth, fly over one territory of warer and land on earth on another isle?
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December 16th, 2004, 08:15 AM
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Captain
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Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
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Re: Very simple question: flying over water
Neighborship of provinces in Dom2 is regardless of terrain, and flying only respects neighborship, so yes, you should be able to leave your island with flying boots.
However, a sea province always restricts strat-move to one, including flyers: Thus if you are submerged, flying boot will not give an advantage to you strategical movement.
EDIT: I seem to be wrong here: Flying over water does not work even with water breathing flyers...
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December 16th, 2004, 08:20 AM
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Sergeant
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Join Date: Apr 2004
Location: Forlì, Italy
Posts: 322
Thanks: 15
Thanked 0 Times in 0 Posts
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Re: Very simple question: flying over water
And if I start from land?
Can I move from land to land crossing a water province in a single flying move (like a sailing effect)? Ie: can I go from an isle to another isle divided by a single province of sea?
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December 16th, 2004, 08:38 AM
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Major
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Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
Thanks: 0
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Re: Very simple question: flying over water
It seems to me that no. In Argitoth's game using the cradle map, I could not fly from 131, across water province 135 to 158, 145 or 130.
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December 16th, 2004, 10:27 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Very simple question: flying over water
i've never been able to fly over a water province.
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December 16th, 2004, 01:10 PM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
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Re: Very simple question: flying over water
The way I see it, fly gives you the ability to ignore terrain handycaps and enemy territory handycaps (you can't go through one enemy province to another if there is another one in the middle).
So what it means is that you move through all three provinces (if you have strat move 3), theoretically parking in each province for a few days during the turn (which is a month long).
So if your units can't go through water provinces, they can't park in them so they cannot fly across bodies of water.
That is more a matter of how you percieve the game, but technically (game engin-wise) it is impossible to fly over sea provinces as if you are sailing over them.
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
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