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October 25th, 2001, 03:34 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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It\'s here! (The new patch)
The new patch is here! The new patch is here! http://www.shrapnelgames.com/malfado...seiv_patch.asp
Geoschmo
[This message has been edited by geoschmo (edited 25 October 2001).]
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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October 25th, 2001, 03:39 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
Posts: 8,450
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Re: It\'s here! (The new patch)
And along with the announcment by Shrapnel, I can announce that PBW is ready and able to support games using Version 1.49.
New games can be setup using stock v1.49 now. If you have an exsisting game you want converted post something in the admin forum on PBW and we will do them as quick as possible.
If you have a mod that is already supported on PBW, please let us know what your plans are for moving to 1.49, if needed. Not all mods will need it I suppose.
Geoschmo
PBW Admin Team
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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October 25th, 2001, 03:46 PM
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Captain
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Join Date: Jan 2001
Location: Dallas, Texas
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Re: It\'s here! (The new patch)
Please upgrade "dark wars by Dracus" to the new patch.
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October 25th, 2001, 04:12 PM
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Private
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Join Date: Oct 2001
Location: Dayton, OH
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Re: It\'s here! (The new patch)
So here's what's new text-wise with 1.49:
Abilities.txt
Two new abilities:
Stop Open Warp Point
Stop Close Warp Point
Facility.txt
The System Gravitational Shield Facility uses the two new abilities mentioned above.
Components.txt
Afterburners I,II, and III descriptive text added "(only 1 component per ship effective)".
Settings.txt
Two new settings:
Use Old Log Political Message Display := FALSE
System Ship Movement Delay Milliseconds := 0
<Race>_AI_DesignCreation.txt
Satellites and Weapons Platforms changed their default strategies to Maximum Weapons Range.
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October 25th, 2001, 05:30 PM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: It\'s here! (The new patch)
SE4 TDM-ModPack Interim Patch
=============================
This is an interim patch designed to make the TDM-ModPack v.1.80 compatible with the SE4 patch 1.49. This patch does not contain new AI script files for the TDM-ModPack races. But stay with us, we will post new Ai files in about one to two weeks.
Regards,
Mephisto
Follow this link: http://forum.shrapnelgames.com/ubbuploads/[K126]Mephisto/TDM-ModPack_Interim_Patch.zip
[This message has been edited by [K126]Mephisto (edited 25 October 2001).]
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For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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October 25th, 2001, 06:47 PM
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Corporal
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Join Date: Jan 2001
Location: Riverside,Ca,USA
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Re: It\'s here! (The new patch)
The setting changes do cause old mods not to run.
Since I can't even get one to start (other than the new TDM, thanks Mephisto) I don't know what other problems may lurk for mods. Looks like they will all have to be updated.
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I apologize. I'm ... sorry. I'm sorry we had to defend ourselves
against an unwarranted attack. I'm sorry that your crew was stupid
enough to fire on a station full of a quarter of a million civilians,
including your own people. And I'm sorry that I waited as long as I
did before I blew them straight to hell. ... As with everything else,
it's the thought that counts. -- Captain John Sheridan, Babylon 5
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