.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V > SEIV > SEIV Scenarios and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old January 22nd, 2008, 11:26 PM
Tomokatu's Avatar

Tomokatu Tomokatu is offline
Private
 
Join Date: Dec 2007
Location: NSW, Australia
Posts: 8
Thanks: 1
Thanked 0 Times in 0 Posts
Tomokatu is on a distinguished road
Default SEIV Ship Maintenance at the design stage

How can I determine the future (turn-by-turn) maintenance requirements for my ship designs BEFORE building the prototype. There are design decisions I'd like to make before the constructobots(TM) start cutting metal (or casting monocrystal ceramic).

I know the maintenance cost of the hull alone, but what about the rest of my goodies?

Has somebody published a spreadsheet perhaps, or is there a hidden screen display or will I need to trawl through the component.txt file for each component and its upgrades??
Reply With Quote
  #2  
Old January 23rd, 2008, 12:21 AM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: SEIV Ship Maintenance at the design stage

The maintenance is 25% of the ship's cost. Bases have half the regular maintenance.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #3  
Old January 23rd, 2008, 01:17 AM
Tomokatu's Avatar

Tomokatu Tomokatu is offline
Private
 
Join Date: Dec 2007
Location: NSW, Australia
Posts: 8
Thanks: 1
Thanked 0 Times in 0 Posts
Tomokatu is on a distinguished road
Default Re: SEIV Ship Maintenance at the design stage

Quote:
Captain Kwok said:
The maintenance is 25% of the ship's cost. Bases have half the regular maintenance.
Noted & thank you.
Reply With Quote
  #4  
Old January 23rd, 2008, 04:26 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: SEIV Ship Maintenance at the design stage

Note that various racial traits and cultures can affect maintenance rates, so you might see different real-game values than the base 25%.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #5  
Old April 14th, 2008, 07:57 PM
douglas's Avatar

douglas douglas is offline
Major
 
Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
Thanks: 0
Thanked 0 Times in 0 Posts
douglas is on a distinguished road
Default Re: SEIV Ship Maintenance at the design stage

In any construction queue where the ship can be built, right-click on the design in the list over on the left. The pop-up info window that brings up gives the maintenance cost, among other things. There are a few other places you can get at that without having built the design, but one's all you really need.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:06 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.