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  #1  
Old December 21st, 2010, 02:41 AM
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Post Forging Mods?

What's currently the best MOD for increased selection of forged items?
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  #2  
Old December 21st, 2010, 06:37 AM

llamabeast llamabeast is offline
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Default Re: Forging Mods?

There are none, cos you can't do it.
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  #3  
Old December 21st, 2010, 09:45 AM
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Default Re: Forging Mods?

Quote:
Originally Posted by llamabeast View Post
There are none, cos you can't do it.
I haven't tried it, but doesn't #newitem work?

In any case, according to the documented item modding commands you're rather limited; basically you can set the weapon and/or armor that the item grants, but absolutely nothing else. On the armor side, there's a pretty good spectrum of basic armor variation already. On the weapon side, I suppose you could add weapons with a few effects that are not currently assigned to anything, but most effects you'd want are either already there or would be overpowered.

Also, you can't use custom item sprites, so you're stuck with e.g. 6 new swords looking like swords of sharpness, or something.
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Old January 1st, 2011, 03:35 PM
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Post Re: Forging Mods?

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Originally Posted by llamabeast View Post
There are none, cos you can't do it.
Thats a shame.

Magic item creation would be a big plus.

Any Dominions 4 would need to have this availible.
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Old December 21st, 2010, 10:07 AM

DeadlyShoe DeadlyShoe is offline
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Default Re: Forging Mods?

The most you can do is take some item you deem useless or redundant and changing it into something else.
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  #6  
Old December 21st, 2010, 11:50 AM

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Default Re: Forging Mods?

Stavis_L - you might be right actually, I've never really looked into it. Yes, you could give items associated weapons and armors, and you can edit them pretty well. What you can't do is give items any effect other than weapon/armor stuff (no boosters, gem gens, spellcasting items etc).
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