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  #1  
Old October 11th, 2002, 01:22 AM

Davidious Davidious is offline
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Default newest beta patch?

anyone know where to find the "newest beta patch"?

in the topic:

"Urgent (Tesco Read) - Time Distortion Burst Bug found in 1.78"

people posting on Oct 1st claim that this problem is fixed with the newest beta patch, but I can't seem to find it to download it. it's not available on the download page or anywhere else I can find.

can anyone help?

(sorry if this is a dumb question but I can't find the freaking thing anywhere)
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  #2  
Old October 11th, 2002, 01:26 AM
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Default Re: newest beta patch?

The operative word here is "beta". It won't get released until it has been tested.
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  #3  
Old October 11th, 2002, 01:31 AM

Davidious Davidious is offline
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Default Re: newest beta patch?

lol, ok then any idea when this new patch is going to be tested and released?
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Old October 11th, 2002, 12:31 PM
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Default Re: newest beta patch?

Quote:
Originally posted by soxx:
lol, ok then any idea when this new patch is going to be tested and released?
We are testing it at the moment but no release date yet.

Version 1.80:
1. Fixed - Integer Overflow when a unit with no shields was hit by normal
weapons.
2. Changed - "Crew ConVersion" damage type will only work against ships
regardless of the target type.
3. Fixed - "Crew ConVersion" damage type will fail against a ship with
a Master Computer (regardless if that component is damaged or
not).
4. Fixed - You can now give resource gifts in excess of 200,000.
5. Added - "x10000" and "x100000" to the Select Package window for resources.
6. Fixed - Fighters were unable to "Fire On And Destroy" ships.
7. Fixed - Organic Armor was pre-regenerating itself before damage occurred
in combat.


Version 1.79:
1. Fixed - "X Damage to Shields" damage types were not working correctly.
2. Fixed - Shield Depeleters will now work properly against units.
3. Fixed - The result of a Communication interception intelligence project
will be displayed with arrows in the log window.
4. Fixed - Ships would clear their order if trying to move to sector 0,0.
5. Fixed - Ships with regnerating armor will regnerate all of their armor
at the end of combat.
6. Fixed - During a Deconstruct & Analyze, you would sometimes receive duplicate
techs if a component and the vehicle size were new to you.
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  #5  
Old October 12th, 2002, 01:42 AM
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Default Re: newest beta patch?

3. Fixed - "Crew ConVersion" damage type will fail against a ship with
a Master Computer (regardless if that component is damaged or
not).


Damn! So much for the Computer Virus and AS combo.
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Old October 11th, 2002, 03:29 PM
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Default Re: newest beta patch?

Quote:
5. Added - "x10000" and "x100000" to the Select Package window for resources


Quote:
7. Fixed - Organic Armor was pre-regenerating itself before damage occurred
in combat.
Argh !! So long for the formely best armor of the game...
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