.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old September 29th, 2003, 02:29 PM
snakeye's Avatar

snakeye snakeye is offline
Private
 
Join Date: Apr 2003
Location: London
Posts: 20
Thanks: 0
Thanked 0 Times in 0 Posts
snakeye is on a distinguished road
Default New Game

Hello fellow SEIVers!

An idea is been growing on my mind lately... to create my own 4X space TBS game. So..... I started writing the design document for a TBS space 4x game based on the Star Trek Universe.

Having seen the amount, creativity and talent of the ppl posting here, this is an open invitation to anyone who is interested to help create a game like this which I plan to have free for all afterwards...

So what do you say? Shall we make it so?
Reply With Quote
  #2  
Old September 29th, 2003, 06:10 PM
Cyclop's Avatar

Cyclop Cyclop is offline
Corporal
 
Join Date: Nov 2002
Location: Miami, Fl
Posts: 144
Thanks: 0
Thanked 0 Times in 0 Posts
Cyclop is on a distinguished road
Default Re: New Game

What engine are you considering for the game? Or will it be a game created from scratch? Do you have any programming/art skills? I could possible help as I have designed, produced games as well as design docs and manuals.
Reply With Quote
  #3  
Old September 30th, 2003, 04:13 AM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: New Game

I have been interested in making a 4X game myself but never got it off the ground... though I do admit I am rather choosy about my programming Languages, which one are you using? I just couldn't make myself do anything but C#... ok, maybe VB or possibly C++, but C# is so cool
But aside from programming, I could help with other things... I always have lots of ideas, not just vague suggestions like "needs more aliens" but ones that I can state concretely with numbers and things... "the scanner ranges should increase exponentially by 10% a tech level" or something...
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #4  
Old September 30th, 2003, 05:02 AM
Wydraz's Avatar

Wydraz Wydraz is offline
Sergeant
 
Join Date: Jun 2003
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
Wydraz is on a distinguished road
Default Re: New Game

I might be able to help out with the artwork.

art sample
__________________
Weird Worlds Rocks!
Reply With Quote
  #5  
Old September 30th, 2003, 06:56 AM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: New Game

don't you have to get the right's first before you can make something star trek?
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #6  
Old September 30th, 2003, 09:56 AM
snakeye's Avatar

snakeye snakeye is offline
Private
 
Join Date: Apr 2003
Location: London
Posts: 20
Thanks: 0
Thanked 0 Times in 0 Posts
snakeye is on a distinguished road
Default Re: New Game

In answer to all questions:

Yes you have to have the licence IF you are selling the game. I plan to have it as freeware.

Was thinking of using DarkBasic, but havent set the language in concreet yet. It could be anything. I do have programming skills in C++ but I am willing to adopt any language.

The help I request IS NOT only programming, BUT any! EVEN if it means "Wouldnt be cool to do...." suggestions!

The game would be developed from scrath.

@Ed Kolis, I TOTALY LOVE THE SIG!

@Wydraz: Your artwork is fantastic!

I plan to mail/post the outline of the game, as I have thought it so far. Was thinking that whoever was interested, to add to the doc until its in a state where we can start coding individual things.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:31 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.