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  #1  
Old September 3rd, 2001, 08:17 AM

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Default Somebody DEFINE the 50% refit rule please?!?

I need a DEFINITION for the 50% rule. This is my current understanding:

The TOTAL COST (mineral + organic + radioactive) of the new design must be within +/- 50% of the total cost of the original design.

Can anyone confirm it?
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Old September 3rd, 2001, 03:16 PM

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Default Re: Somebody DEFINE the 50% refit rule please?!?

From what I understand, if the new design costs 50% more resource points than the original, then you can't refit it.

Now, what the original design would be, Im not sure. I think it's the current ship's design that is the original.
Example:
You have an Omega MkIII cruiser. You design a new MkIV class. I THINK the original would be the MkIII, and not the MkI.
(thinks a minute)
Yeah, the original would be the current ship design. If the original was the MkI of the class, you'd never be able to upgrade, since all future ship types would be way over 50% of the original.

(double checks post, gets confused, decides it's ok, hits submit)

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Old September 3rd, 2001, 03:25 PM

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Default Re: Somebody DEFINE the 50% refit rule please?!?

Okay alright, let me rephrase it:

The TOTAL COST (mineral + organic + radioactive) of the new design must be within +/- 50% of the total cost of the current design.

Now I need confirmation on the term "total cost".
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Old September 3rd, 2001, 03:28 PM
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Default Re: Somebody DEFINE the 50% refit rule please?!?

Total cost is the sum of all three resouces. You are correct.

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Old September 3rd, 2001, 04:41 PM

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Default Re: Somebody DEFINE the 50% refit rule please?!?

Sorry if my answer was a little complex. Was trying to cover as much as I knew.

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Old September 4th, 2001, 05:45 AM
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Default Re: Somebody DEFINE the 50% refit rule please?!?

I thought it was the cost of any is over 150% the original in just that resource...

Meaning, if you have a ship that costs 10.000/2.000/3.000, then retrofit it to something costing 14.000/3.500/4.000, it can't be done because the organic cost must be three thousand or less.

And I'm fairly sure there isn't a -50% in there. So with the above example, you could retrofit that to something costing 1.000/1.000/1.000 with no problem. The only reason the rule was put in was to prevent building a cheap ship then retrofitting to a very expensive ship (less time to build). Total cost wouldn't cover this, since someone could attempt to even out the costs of everything, then retrofit to something heavy in only one resource (10k/10k/10k to 43k/1k/1k for example). -50% wouldn't apply since there is no "cheat" for doing something like that.

That's what I think anyway, I haven't been able to play for approximately 2 months because my personal computer isn't exactly working

Oh, and geo is right too. Total cost would mean all three added together
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