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June 10th, 2011, 04:06 PM
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Shrapnel Fanatic
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the #homesick modding command
http://ulm.illwinter.com/dom3/dom3progress.html
OK guesswork time.
Is this going to allow creation of SCs that are defense or one-shot only?
I think I like that idea.
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June 11th, 2011, 12:25 PM
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Major General
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Re: the #homesick modding command
It will work just like homesick works for naiads and hamadryads I think.
When you assign #homesick 20 for instance, the unit will lose 20% of it's HP every turn it is away from it's home province.
So yeah, you could use it to neuter SCs or create purely defensive units by assigning #homesick 100.
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June 17th, 2011, 12:39 PM
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Second Lieutenant
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Re: the #homesick modding command
#homesick 100 would seem redundant with just giving the unit a strategic move of 0.
However high values could allows for a SC able to leave its home province for one turn or two.
Hum, does regeneration helps against the homesick loss of HP ?
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June 17th, 2011, 04:30 PM
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Major General
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Re: the #homesick modding command
Quote:
Originally Posted by Jack_Trowell
#homesick 100 would seem redundant with just giving the unit a strategic move of 0.
However high values could allows for a SC able to leave its home province for one turn or two.
Hum, does regeneration helps against the homesick loss of HP ?
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It seems like when you take Naiads away from their home and cast regeneration, they regen to their new hit point total, not the original value. I may be wrong though.
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June 17th, 2011, 05:03 PM
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Shrapnel Fanatic
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Re: the #homesick modding command
Does movement of zero block things like teleporting into someones capital?
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 17th, 2011, 05:27 PM
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Major General
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Re: the #homesick modding command
Nope
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June 17th, 2011, 06:59 PM
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Major General
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Re: the #homesick modding command
I'm curious how we can use #homesick with shapeshifting.
For instance, how cool would it be to have a Dryad unit that functions normally in forest provinces (via #forestshape) but then has the #homesick tag when in other terrains.
How I think it will work is as follows:
Unit can roam around the forest np.
Unit can roam in home province np, even if it is not a forest (If it is a summon, can make it target forest provinces only to get around this).
If the unit goes anywhere else, it suffers from homesick.
Hooray, a Dryad who can't leave forests.
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June 17th, 2011, 07:46 PM
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Shrapnel Fanatic
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Re: the #homesick modding command
That would be cool.
And Im thinking #homesick 100 would not be the same as move zero. You can have an SC that works like a nuke missile. It can sit at home forever to protect the capital, or you can "fire" it (teleport) to another province where it only gets one use win-or-lose
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 19th, 2011, 09:09 AM
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National Security Advisor
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Re: the #homesick modding command
Quote:
Originally Posted by Gandalf Parker
That would be cool.
And Im thinking #homesick 100 would not be the same as move zero. You can have an SC that works like a nuke missile. It can sit at home forever to protect the capital, or you can "fire" it (teleport) to another province where it only gets one use win-or-lose
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You're right about that. If you actually gave such a SC a ridiculous mapmove, something like 20 or 40 or 50, flying and amphibian, you could fire it at any province on aany sanely sized map and a good distance away even on the ridiculously humongous maps.
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February 16th, 2012, 11:10 AM
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Second Lieutenant
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Re: the #homesick modding command
Quote:
Originally Posted by Gandalf Parker
That would be cool.
And Im thinking #homesick 100 would not be the same as move zero. You can have an SC that works like a nuke missile. It can sit at home forever to protect the capital, or you can "fire" it (teleport) to another province where it only gets one use win-or-lose
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Or #immortal and zero map movements. Can only attack via Teleport then resurrected back home.
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