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November 18th, 2003, 12:05 AM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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How to kick A$$ in Warp point combat.
So you got a key warp point you want to go through? But you know it is heavily defended on the other side. What to do? Wouldn't it be nice if you could go through and shoot first? Well that's what I just managed to do. For details on how to do this send one dollar to....
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November 18th, 2003, 01:16 AM
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Major
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Join Date: Jan 2003
Location: Oslo, Norway
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Re: How to kick A$$ in Warp point combat.
Sssssshhh.
Don't spill it
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Never trust a cop with rubber gloves.
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November 18th, 2003, 01:19 AM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: How to kick A$$ in Warp point combat.
I'd like to know how you can do it consistantly.
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I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
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November 18th, 2003, 01:20 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: How to kick A$$ in Warp point combat.
Get there before the enemy. Or just benefit from random flukes of SE4 that put ships separated sometimes (especially with multiple empires instead of just 2 in the combat).
Even better is to close that WP down and create a new one to bypass those defenses.
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November 18th, 2003, 02:15 AM
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Lieutenant Colonel
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Join Date: Jan 2002
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Re: How to kick A$$ in Warp point combat.
Damn. now this would be a lot more impressive if I could recreate it in a test.
I thought the trick was to give my fleet 'attack' orders instead of 'warp' orders to get to the other side. Since I had a scout on the other side of the warp I did this and my ships attacked first. They enemy fleet was just sitting there so it's not like they moved into the warp point after I did.
Edit. And we did start right next each other.
[ November 18, 2003, 00:15: Message edited by: DavidG ]
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November 18th, 2003, 07:33 AM
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Second Lieutenant
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Join Date: Mar 2003
Location: Germany
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Re: How to kick A$$ in Warp point combat.
Just one more of these randomly striking battle-deciding bugs, I guess. Like strategies that keep being ignored sometimes. A pity that SEIV is not being patched any more, but I do hope for SEV and a better basic design, without dropping a lot of good features, i.e. a better upgrade than from SEIII to SEIV.
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