.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 29th, 2004, 06:01 AM
Litcube's Avatar

Litcube Litcube is offline
Corporal
 
Join Date: Mar 2003
Location: New Westminster, Canada
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
Litcube is on a distinguished road
Default Changing DefaultDesignTypes.txt

May I change these at will, or does the computer use this file for anything other than providing the starting strings?
Reply With Quote
  #2  
Old January 29th, 2004, 09:37 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Changing DefaultDesignTypes.txt

The file is only used to get the initial list of design types to pick from when a human empire is created. Each AI uses its own design types, based on how its ship design files are set up. You can change it at will. Ultimate Strategies Mod has a file with lots of design types in it, compiled from various sources and my own style. Check it out!
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #3  
Old January 30th, 2004, 05:45 AM
Litcube's Avatar

Litcube Litcube is offline
Corporal
 
Join Date: Mar 2003
Location: New Westminster, Canada
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
Litcube is on a distinguished road
Default Re: Changing DefaultDesignTypes.txt

Indeed I will check it out!
Reply With Quote
  #4  
Old January 30th, 2004, 06:03 AM
Litcube's Avatar

Litcube Litcube is offline
Corporal
 
Join Date: Mar 2003
Location: New Westminster, Canada
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
Litcube is on a distinguished road
Default Re: Changing DefaultDesignTypes.txt

Ok, I tried it. Interesting collection.

Is there any way to get rid of the old ones, though?


*By old ones, I mean that the default one's are still there, surprisingly. Yours are appended to the default's list.

[ January 30, 2004, 04:04: Message edited by: Litcube ]
Reply With Quote
  #5  
Old January 30th, 2004, 06:08 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Changing DefaultDesignTypes.txt

Really? That does not happen for me. How are you loading them up? I usually create my empire with USM loaded, save it to file, then use it in a PBW game, and it has always worked fine so far.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #6  
Old January 30th, 2004, 06:19 AM
Litcube's Avatar

Litcube Litcube is offline
Corporal
 
Join Date: Mar 2003
Location: New Westminster, Canada
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
Litcube is on a distinguished road
Default Re: Changing DefaultDesignTypes.txt

Well, it does add yours, but appends all of them at the end of the default list. Which is annoying, because one would have to use that delete, select, delete, select.

It appears as though the default design names are built into the code... !?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:02 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.