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February 21st, 2004, 01:44 AM
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First Lieutenant
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modding DefaultDesignTypes.txt
Is there a way to attach a default strategy to the entries in DefaultDesignTypes.txt? For example, if I wanted to add "Missile Ship" as a design type, how would I set it's default strategy to "Maximum Range"?
Thanks!
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February 22nd, 2004, 09:07 AM
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First Lieutenant
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Re: modding DefaultDesignTypes.txt
*bump*
Nobody knows this? It seems like all my new entries get assigned the "Don't get hurt" strategy. I would think there was a way to get around this...
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February 22nd, 2004, 10:49 AM
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Shrapnel Fanatic
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Re: modding DefaultDesignTypes.txt
Nope, there is no way to do that. I believe that all new ship designs are given the first strategy in your strategies. Is Don't Get Hurt the first on there?
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February 22nd, 2004, 05:55 PM
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General
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Re: modding DefaultDesignTypes.txt
Then why is there a default strategy line for every design?
Default Strategy := Optimal Firing Range
Any proof that it doesn't work? The AI is pretty simple minded, but as far as I know the ships do follow the strategies they are given.
[ February 22, 2004, 15:56: Message edited by: Baron Munchausen ]
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February 22nd, 2004, 06:19 PM
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National Security Advisor
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Re: modding DefaultDesignTypes.txt
Quote:
Originally posted by Imperator Fyron:
Nope, there is no way to do that. I believe that all new ship designs are given the first strategy in your strategies. Is Don't Get Hurt the first on there?
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This isn't right. If you make any new ship type (say missile ship) it gets Don't Get Hurt. But if you use a default one, say Attack Ship, it gets Optimal Weapon range. Troop transports get Drop Troops, colony ships and pop transports get Don't GEt Hurt, etc.
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February 22nd, 2004, 07:38 PM
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First Lieutenant
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Re: modding DefaultDesignTypes.txt
Quote:
Originally posted by Imperator Fyron:
Is Don't Get Hurt the first on there?
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Sort of - I had removed all the default entries and added all new ones (it's for the fantasy mod so I wanted different names).
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