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March 24th, 2004, 05:31 PM
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First Lieutenant
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"Physical Strength" racial trait
How does "Physical Strength" affect ground combat? If I lower it to 50%, will I always lose ground combats, or will I simply need twice as many troops?
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E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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March 24th, 2004, 05:40 PM
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Major
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Re: "Physical Strength" racial trait
If it lowers both attack and defense of troops, I believe you'll need four times as many troops to achive same results as with 100% Phys Str. So the question will be: if it reduces both att and def or not?
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March 24th, 2004, 06:06 PM
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National Security Advisor
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Re: "Physical Strength" racial trait
You definetly don't "lose all ground combats". It's simply a matter of needing more troops to have the same effect. Whether it's two times or four times I don't know. Against most planets, I hardly notice a difference. It's only when trying to capture a planet with a lot of population like a homeworld, or one where the defender has built some defensive troops. Against the normal colony with a couple hundred million population the piddling few defensive militia generated still are unable to stop even a small transport full of early tech small troops. You might lose one or two where you wouldn't have lost any.
[ March 24, 2004, 16:07: Message edited by: geoschmo ]
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March 24th, 2004, 07:49 PM
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Lieutenant Colonel
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Re: "Physical Strength" racial trait
I don't quite know how the percent affects ground combat, but whatever the effect is, it doesn't outweigh the ammount of points you get for bringing down to 50%
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March 24th, 2004, 09:27 PM
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National Security Advisor
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Re: "Physical Strength" racial trait
... unless you're playing PvK Balance mod ...
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March 24th, 2004, 10:14 PM
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First Lieutenant
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Join Date: Apr 2002
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Re: "Physical Strength" racial trait
Quote:
Originally posted by PvK:
... unless you're playing PvK Balance mod ...
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Even then, it's free points, just not as many!
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