.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old October 28th, 2003, 04:18 PM

Sammual Sammual is offline
BANNED USER
 
Join Date: Oct 2003
Posts: 194
Thanks: 0
Thanked 0 Times in 0 Posts
Sammual is on a distinguished road
Default Ermor and the Demo

As a Dominions Newbie I would love to see Ermor playable in the Demo. It is the easyest Nation/Race to learn how to play (Ignore supply / Recruiting) and without a manual it should be playable in the demo.

Sammual

P.S. Please note I pre-ordered the game 2 weeks ago so this has ne effect on me I just think this would go a LONG way toward introducing new players to the game (Ermor tutorals are easy to follow in Dominions I and they should be just as easy in Dominions II)
Reply With Quote
  #2  
Old October 28th, 2003, 04:57 PM

Wendigo Wendigo is offline
Sergeant
 
Join Date: Sep 2003
Posts: 289
Thanks: 0
Thanked 0 Times in 0 Posts
Wendigo is on a distinguished road
Default Re: Ermor and the Demo

This is an interesting suggestion though I guess it is a bit late for a change of this type.

It looks like the Dom I demo was perceived as too generous (IMO that demo was far better than many full comercial games), thus the Dom II demo is far more restricted, to the point that it might be a bit daunting to the newcomer (most notably regarding the little documentation with the demo).

Maybe some vet player could start a game with say Ulm or Man, play 5-8 turns (enough to build an OK initial army & research a simple battle spell for the mages) & put the game folder for download in a web site with a link to it here or in the same place as the demo?...just thinking of ways to make starting easier for the total newbie.

The game is a gem, but it would be a pity if sales were lost because potential players abandoned before getting to know the fine detail.
Reply With Quote
  #3  
Old October 28th, 2003, 05:24 PM

Sammual Sammual is offline
BANNED USER
 
Join Date: Oct 2003
Posts: 194
Thanks: 0
Thanked 0 Times in 0 Posts
Sammual is on a distinguished road
Default Re: Ermor and the Demo

Quote:
Originally posted by Wendigo:
This is an interesting suggestion though I guess it is a bit late for a change of this type.
I have a feeling that it is not too late for changes to be made to the demo if they are as easy as enableing a Nation/Race. I think the benefits outweigh the costs (In time).

Quote:
Originally posted by Wendigo:
It looks like the Dom I demo was perceived as too generous (IMO that demo was far better than many full comercial games), thus the Dom II demo is far more restricted, to the point that it might be a bit daunting to the newcomer (most notably regarding the little documentation with the demo).
I agree. The demo for the first game rocked (A bit too much).
This demo is almost worthless if it's purpose is to attract new players. No instructions, no tutorial, the nation/race that newbies can pick up on the fastest is locked out.

Quote:
Originally posted by Wendigo:
Maybe some vet player could start a game with say Ulm or Man, play 5-8 turns (enough to build an OK initial army & research a simple battle spell for the mages) & put the game folder for download in a web site with a link to it here or in the same place as the demo?...just thinking of ways to make starting easier for the total newbie.

The game is a gem, but it would be a pity if sales were lost because potential players abandoned before getting to know the fine detail.
That, along with the basic instructions Sabre Cherry is writing would go a long way to allowing newbies to get into the game before giving up in confusion.

Sammual - Newbie to all non-Ermor but learning.
Reply With Quote
  #4  
Old October 28th, 2003, 05:35 PM
st.patrik's Avatar

st.patrik st.patrik is offline
Major
 
Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
Thanks: 0
Thanked 50 Times in 11 Posts
st.patrik is on a distinguished road
Default Re: Ermor and the Demo

I don't know how much it's changed, but default Ermor is quite different (apparently) from Dom I Ermor. I don't think in Dom II default theme you can afford to ignore supply, etc. [the Dom I Ermor is preserved in a theme for Ermor]

It would be a good idea to get a game started, and out there for people to download.
Reply With Quote
  #5  
Old October 28th, 2003, 11:18 PM

Psitticine Psitticine is offline
Major General
 
Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
Thanks: 0
Thanked 0 Times in 0 Posts
Psitticine is on a distinguished road
Default Re: Ermor and the Demo

Yep, the default Ermor (which has been referred to at times as Living Ermor) is different. It relies much more strongly on living troops, with all their attendant strengths and weaknesses. You can still raise undead, but some of the more powerful ones will not be available, nor is it as easy to raise the Army of Darkness.

The first of Ermor's two alternate dominions, Ashen Empire, is Ermor as it was in Dom I, if I understand correctly.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:22 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.