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January 24th, 2004, 11:07 AM
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Captain
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Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
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Immortals and cursed items
The all powerful Fox is an immortal pretender Saurolich. On one occasion, he was momentarily distracted by a cute Lizard Woman who was strolling through the middle of a battle and got taken out by a swarm of heavy infantry. When he re-appeared in the capital, he had lost his magic items.
Recently, while nosing through some dead bodies (he is a dead lizard man after all!) he found a cute little amulet that, when put on, has the unfortunate effect of cursing him with berserk attacking tendencies. While this does tend to work well for him, it does limit his ability to use his level nine death magic in battle.
It he should get killed again, will the cursed object disappear like all of the goodies did Last time?
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January 24th, 2004, 03:13 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Re: Immortals and cursed items
Yep, cursed items are often collected by surviving fools, so your saurolich will not take it with him in his tomb. Death is a good way to loose property.
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January 24th, 2004, 10:34 PM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
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Re: Immortals and cursed items
That is one improvement I'd like to see: recovered items into the laboratory instead of being equipped. I ended up with a Bane popping in the Green Eye in my Last game, which was not exactly the best use for it.
(If I could have slaughtered the guy and been sure of getting it out of him and into a place it'd do some good, I would have. The little klepto deserved it!  )
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January 24th, 2004, 11:26 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Immortals and cursed items
Quote:
Originally posted by Psitticine:
(If I could have slaughtered the guy and been sure of getting it out of him and into a place it'd do some good, I would have. The little klepto deserved it! )
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January 25th, 2004, 09:59 PM
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Corporal
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Join Date: Dec 2003
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Re: Immortals and cursed items
Yeah, but immortals don't 'die', right? They just pop back home, all magic items intact. You'd have to take him out of his dominion and really get him killed, thus incurring the hideous magic losses and potential wounds in order to lose your little stowaway.
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January 25th, 2004, 10:00 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
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Re: Immortals and cursed items
An immortal dying in his own dominion still loses items and magical resources.
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