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February 16th, 2004, 10:17 AM
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BANNED USER
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Join Date: Feb 2004
Location: Germany
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Allies on Maps?
Hiho all,
Me and my friend have a problem:
We play a lot multipllayer and we would like to ally in the game, we(3) togehther against the AI.
Is that possible?
Mille grazie
Griffin
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February 16th, 2004, 11:00 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Re: Allies on Maps?
Hi
There is no formal way of making an alliance. Not in the sense that you are declared winners when the AI's are dead.
It is possible to make the AI's allied. Then they will not attack each other. AI alliances are made in the map file and pair-wise. You designate a pair of AI's that are allied, then another pair if you want bigger alliances. If you want more info on this post again.
Generally, when I play hotseat with a friend prefering allied play we help each other when needed and if all AI are defeated call it a day. No jippyee when we win, of course, but that doesn't matter much.
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February 16th, 2004, 11:06 AM
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BANNED USER
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Join Date: Feb 2004
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Re: Allies on Maps?
Ok,
I think that is a deal
Can you plz explain me how it works to make the AI allied?(in detail)
I think this would work for Hotseat,
have you any advices, which map would work best for a 3Person Hotseat session against 3 AIs??
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February 16th, 2004, 11:40 AM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Allies on Maps?
Hmm, take a look in the mapedit.pdf. Here's a sum up.
Try Aran. It is not wraparound so you can have east vs west.
Make a copy of aran.map => allyaran.map (in the dominions2/maps library)
Use wordpad, notepad, emacs or another texteditor.
If you want Abysia and Pythium to be allied enter enter the following command line. Just before -- provinces should do fine.
#allies 0 2
If you want Abysia and Pythium and Jotunheim to be allied enter enter the following command lines.
#allies 0 2
#allies 0 12
#allies 2 12
There is a list of nation numbers in mapedit.pdf
You might want to set start locations if you go for a east-west scenario. This command places abysia in province 34:
#specstart 0 34
Also change
#dom2title Aran => #dom2title Allyaran
To get a different name in the map list.
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February 16th, 2004, 11:46 AM
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BANNED USER
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Join Date: Feb 2004
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Re: Allies on Maps?
Thank you,
when i finish of work i will try it
Bye
Griffin
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February 16th, 2004, 04:46 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Allies on Maps?
This site makes a bunch of those fresh every day. The description is this...
The nation maps use the aran.tga which comes with the Dominions 2 demo (and full game). They provide randomly selected opponents at randomly selected difficulty levels with randomly elected alliances. Fun huh? So if you wish to play Man you can download the Man.map and set Man for human player, then play. No need to elect opponents. These maps are re-randomized once a day so tomorrow you can download it again and play a different set of opponents.
Abysia.map Arcos.map Atlantis.map Caelum.map Ctis.map Ermor.map Jotun.map Machaka.map Man.map Marignon.map Mictlan.map Pangaea.map Pythium.map Rlyeh.map TienChi.map Ulm.map Vanheim.map
They are setup for one human opponent but you can probably find ones that allow two that arent already in the game. Grab them here...
http://www.techno-mage.com/~dominion/Dominions2/
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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