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  #1  
Old February 10th, 2001, 02:34 AM

Nitram Draw Nitram Draw is offline
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Default Supply questions

I have some questions on supply.
I have always wondered why it does not cost any supply to repair? It only seems to cost time.
The Stellar Manipulation weapon type items are very powerful,IMO. Would it be possible to make them a one shot item instead of allowing them to be repaired, i.e. you would have to retrofit the ship to get the item functional again?
I have had ships run out of supplies. Once this happens it seems that even if I get a ship loaded with supply to it and form a fleet I still have reduced movement costs. Is there a way to transfer supplies from one ship to another, sort of creating a supply tender type ship?
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Old February 10th, 2001, 02:57 AM

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Default Re: Supply questions

I believe that you can use the transfer supplies option to move stuff between ships...you MAY have to be at a planet to do it, not sure on that, but, I moved troops from one troop ship to another Last night while in orbit around a planet.

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  #3  
Old February 9th, 2001, 03:00 PM

Spyder Spyder is offline
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Default Re: Supply questions

Opps...spoke before I thought...I hate that...

There isn't a way that I know of to move SUPPLIES. The movement I mentioned above (besides the bowel movement in my brain at the time ) was a CARGO move....sorry

For supplies, you'll just have to 'fleet' the ships together and they'll share supplies.

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  #4  
Old February 9th, 2001, 09:42 PM
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DirectorTsaarx DirectorTsaarx is offline
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Default Re: Supply questions

But ships won't share supplies immediately - i.e., you won't get the "increased" movement until the turn AFTER you formed the fleet.
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Old February 9th, 2001, 09:52 PM

Nitram Draw Nitram Draw is offline
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Default Re: Supply questions

Should I be able to split the fleet after re-supply? I havn't been able to do that.
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Old February 9th, 2001, 11:14 PM
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raynor raynor is offline
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Default Re: Supply questions

quote:
Originally posted by Nitram Draw:
The Stellar Manipulation weapon type items are very powerful,IMO. Would it be possible to make them a one shot item instead of allowing them to be repaired, i.e. you would have to retrofit the ship to get the item functional again?



I'm with you!

A cloaked planet destroyer is one incredibly powerful ship!

I don't think the game engine has the capability to 'remove' a component from the ship after it has been used. If that is the case, I would like to humbly suggest that the planet destroying weapon *KILL* everything in that grid. This would destroy the ship as well as any pesky satellites that are probably the reason why I nuked the planet in the first place.

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