|
|
|
 |

April 21st, 2004, 04:31 AM
|
Captain
|
|
Join Date: Mar 2004
Location: Italy
Posts: 839
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Common, Rare events.
What's the exact formula for common or rare events chance of occurring?
Don't you think Rare events inflate a lot the Luck-Misfortune scale?
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
|

April 22nd, 2004, 05:11 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Common, Rare events.
Im not sure of the formula.
As far as the balance, people are more willing to take +3 luck than they are the 3 chaos to increase the frequency. They tend to take the +3 luck with +3 order which turns the frequency about as low as it goes. This makes the rare a whole lot MORE rare.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|

April 22nd, 2004, 05:22 PM
|
Sergeant
|
|
Join Date: Apr 2004
Location: Michigan
Posts: 309
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Common, Rare events.
I think what Cohen is getting at is the idea that if events are Rare, it doesn't hurt as much to take Misfortune. It certainly seems that way to me at least.
|

April 22nd, 2004, 08:52 PM
|
Corporal
|
|
Join Date: Jan 2004
Posts: 155
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Common, Rare events.
Quote:
Originally posted by Gandalf Parker:
They tend to take the +3 luck with +3 order which turns the frequency about as low as it goes.
|
Hmm... the lowest event frequency would be Order +3, Luck 0 isn't it?
I have always understand it as Order decrease frequency by 5% each step, whereas Chaos increase frequency by 5% each step. However, both luck & misfortune increase frequency by 5% a step. Have I been wrong all these times o_O?
-Gateway103
|

April 23rd, 2004, 12:31 AM
|
 |
Corporal
|
|
Join Date: Feb 2004
Location: Finland
Posts: 124
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Common, Rare events.
Gateway, you are right, but luck decreases the chance of BAD events happening, which is the point here if I'm correct...
|

April 23rd, 2004, 01:00 AM
|
Captain
|
|
Join Date: Mar 2004
Location: Italy
Posts: 839
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Common, Rare events.
The point there is that Rare Events unbalance the Fortune/Misfortune scale, so Pretenders can easily achieve points by taking Misfortune.
Well I however believe that 40 points for 1 scale point is too much ... or at least the effect is too low...
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|